// 1. 创建服务端句柄(套接字)// AF_INET ipv4 AF_INET6 ipv6// SOCK_STREAM --> TCP SOCK_DREAM --> UDPSOCKET sockServer=socket(AF_INET,SOCK_STREAM,0);if(INVALID_SOCKET==sockServer){printf("创建服务端句柄失败\n");WSACleanup()
在Windows平台上使用C语言实现一个Socket服务端,可以按照你提供的提示步骤进行。以下是一个详细的实现过程,包括代码片段: 1. 初始化Windows Socket环境 在使用Windows Sockets之前,必须首先通过调用WSAStartup函数来初始化它。这个函数会加载Windows Sockets DLL,并准备一个已初始化的环境。 c #include <winsock2.h...
For portability 'connect_windows_socket' and 'connect_unix_socket' shouldn't be used directly and the wrapper function 'connect_socket' must be used instead. */ #ifdef _WIN32_WINNT #define connect_socket connect_windows_socket #else #define connect_socket connect_unix_socket #endif int socket...
c_str()); send(clientSocket, loginFailedMsg, sizeof(loginFailedMsg), 0); continue; } // 用户未登录,创建并登录 currentUser = new UserInfo(true, splits[1], clientSocket); { std::lock_guard<std::mutex> lock(clientsMutex); g_clients.emplace_back(currentUser); } char UserLoginOK[64]...
windows socket编程 server client socket windows //server.cpp#include<stdio.h>#include<WinSock2.h>#define_WINSOCK_DEPRECATED_NO_WARNINGS#pragmacomment(lib,"ws2_32.lib")#defineBUF_SIZE 100intmain(){//初始化dllWSADATA wsaData; WSAStartup(MAKEWORD(2,2), &wsaData);//创建套接字SOCKET servSock =...
{ SOCKET sock = INVALID_SOCKET; int nFamily = DEFAULT_FAMILY; int nSockType = DEFAULT_SOCKTYPE; char szRemoteName[64]; char *szPort = DEFAULT_PORT; SOCKADDR_STORAGE ssRemoteAddr; int cbXfer, cbTotalRecvd, cbRemoteAddrSize; WSADATA wsaData; ADDRINFO Hints, *AddrInfo = NULL, *AI; ...
if (listen(sockfd, 8) == SOCKET_ERROR) { // 调用listen对指定端口进行监听 perror("listen"); return -1; } printf("listen...\n"); //循环接收数据 SOCKET sClient; struct sockaddr_in remoteAddr; int nAddrlen = sizeof(remoteAddr); printf("waiting...
客户端代码 client.cpp: 将server.cpp 和 client.cpp 分别编译为 server.exe 和 client.exe,先运行 server.exe,再运行 client.exe,输出结果为: Message form server: Hello World! Windows 下的 socket 程序和 Linux 思路相同,但细节有所差别: 1) Windows 下的 socket 程序依赖 Winsock.dll 或 ws2_32.dll...
SOCKET sclient; sockaddr_in remoteAddr;//sockaddr_in常用于socket定义和赋值,sockaddr用于函数参数 int nAddrlen=sizeof(remoteAddr); char revData[255]; while(true) { cout<<"等待连接。。。"<<endl; sclient=accept(slisten,(sockaddr *)&remoteAddr,&nAddrlen); ...
if(listen(slisten, 5) == SOCKET_ERROR) { printf("listen error !"); return 0; } //循环接收数据 SOCKET sClient; sockaddr_in remoteAddr; int nAddrlen = sizeof(remoteAddr); char revData[255]; while (true) { printf("等待连接...\n"); ...