// 1. 创建服务端句柄(套接字)// AF_INET ipv4 AF_INET6 ipv6// SOCK_STREAM --> TCP SOCK_DREAM --> UDPSOCKET sockServer=socket(AF_INET,SOCK_STREAM,0);if(INVALID_SOCKET==sockServer){printf("创建服务端句柄失败\n");WSACleanup();return-1;}printf("1. 创建服务端成功\n"); 当调用sock...
在Windows平台上使用C语言实现一个Socket服务端,可以按照你提供的提示步骤进行。以下是一个详细的实现过程,包括代码片段: 1. 初始化Windows Socket环境 在使用Windows Sockets之前,必须首先通过调用WSAStartup函数来初始化它。这个函数会加载Windows Sockets DLL,并准备一个已初始化的环境。 c #include <winsock2.h...
c_str()); send(clientSocket, loginFailedMsg, sizeof(loginFailedMsg), 0); continue; } // 用户未登录,创建并登录 currentUser = new UserInfo(true, splits[1], clientSocket); { std::lock_guard<std::mutex> lock(clientsMutex); g_clients.emplace_back(currentUser); } char UserLoginOK[64]...
For portability 'connect_windows_socket' and 'connect_unix_socket' shouldn't be used directly and the wrapper function 'connect_socket' must be used instead. */ #ifdef _WIN32_WINNT #define connect_socket connect_windows_socket #else #define connect_socket connect_unix_socket #endif int socket...
closesocket( sClient ); WSACleanup(); // 资源释放 return 0; } 客户端代码client.c 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 ...
SOCKET sclient; sockaddr_in remoteAddr;//sockaddr_in常用于socket定义和赋值,sockaddr用于函数参数 int nAddrlen=sizeof(remoteAddr); char revData[255]; while(true) { cout<<"等待连接。。。"<<endl; sclient=accept(slisten,(sockaddr *)&remoteAddr,&nAddrlen); ...
if (listen(sockfd, 8) == SOCKET_ERROR) { // 调用listen对指定端口进行监听 perror("listen"); return -1; } printf("listen...\n"); //循环接收数据 SOCKET sClient; struct sockaddr_in remoteAddr; int nAddrlen = sizeof(remoteAddr); printf("waiting...
The following code sample shows how to implement a Winsock client. It sends data to the server and gets the echoed data back from the server. This sample can be run on the same device with the Socket Server application. In this case, use "localhost" as the application's parameter. ...
if(listen(slisten, 5) == SOCKET_ERROR) { printf("listen error !"); return 0; } //循环接收数据 SOCKET sClient; sockaddr_in remoteAddr; int nAddrlen = sizeof(remoteAddr); char revData[255]; while (true) { printf("等待连接...\n"); ...
#include <sys/socket.h> int accept(int listenfd, struct sockaddr *client, socklen_t * addrlen); 回:非负描述字---成功 -1---失败 --- (6)write和read函数:当服务器和客户端的连接建立起来后,就可以进行数据传输了,服务器和客户端用各自的...