While Microsoft had always insisted that OpenGL was best used for "professional graphics," meaning CAD (Computer Aided Design) on the workstation, it was starting to see adoption in video games - an industry that Microsoft sought to dominate on the Windows platform with DirectX. OpenGL's bigges...
Improved performance with updated GPU support requiring Metal (macOS) and DirectX 12 (Windows); OpenGL is no longer used. Motion Library: Added a Strength parameter to control the influence of the behavior on the tagged handles. Starter mode: Visual (dashed) drop target now appears when attempti...
fopen gives error if filename is more than 249 characters in windows2k3 32bit. fopen returns NULL for existing file fopen with string format std::wstring fscanf - reading "comma seperted file" Full working example to capture screen using DirectX Function error "already has a body" Functio...
Reshade is compatible with various platforms, including Windows, Linux, and macOS. It supports OpenGL, Vulkan, and DirectX, which means you can use it with most modern games. User-Friendly Interface Reshade comes with a user-friendly interface that makes it easy for users to customize and adj...
Newer version of DirectX ? DirectX 11vsDirectX 10 Why is MediaTek Helio A25 better than MediaTek Helio A22? 1.65x faster CPU speed ? 4 x 1.8 GHz & 4 x 1.5 GHzvs4 x 2 GHz 4 threads more CPU threads ? 8 threadsvs4 threads
Error-correcting code memory can detect and correct data corruption. It is used when is it essential to avoid corruption, such as scientific computing or when running a server. Features OpenGL version 4.5 4.6 OpenGL is used in games, with newer versions supporting better graphics. ...
Both SDL & SFML are openGL under the hood. No, that's not true. I believe the Windows SDL build you can download off the website talks to the DirectX API, not to OpenGL. I don't know how much of Win32/WinAPI is upgraded for DirectX or Vulkan (if any) ...
Any game made in the last 20 years or so is going to use either DirectX or OpenGL to draw polygons using your graphics card[3]Yes, there are occasionally obscure examples that don’t use either, but let’s keep this simple.. I don’t care if the game looks like Crysis or Minecraft...
is a wireless feature that allows users to charge their skylake based laptops, and wireless technologies for communication with various other peripherals. skylake’s s variant supports integrated gpu with directx 12, opengl 4.4, and opencl 2.0, as well as video formats like vp9, vp8, and hevc...
Since Vulkan is on par with Direct3D 12, and both are much better (and faster) than older versions of Direct3D (as we saw whenwe compared DirectX 11 VS DirectX 12), "translating" old Direct3D games to Vulkan can sometimes improve the game's performance. Intel's work on their Arc GPUs...