While many people say that OpenGL performs better than DirectX, the latter API achieved better results in both of our benchmarks. This is far from conclusive, with many factors playing a role in dictating a game's performance, especially as they get more complex. DirectX or OpenGL: Which Sh...
Related:OpenGL vs. DirectX: Which Is Better for Gaming? Is Vulkan Faster Than DirectX? Vulkan is a low-overhead API and can require fewer system resources, such asCPUcomputation, memory, and bandwidth, than DirectX. This makes it a potentially better option than DirectX 12 on lower-spec com...
The gaming performance can only be calculated by comparing two individual cards and not the company as a whole. If we compare two graphics cards of almost the same budget from Nvidia and AMD then there is no way to tell which will perform better unless we runreal-time benchmarks. Sometimes...
Nvidia Fast Sync –Nvidia Fast Sync is better than both traditional V-Sync and Adaptive V-Sync because it reduces input lag and latency to a greater extent compared to them. Fast Sync does not lock game FPS to monitor’s refresh rate and slows down the game engine which is done in tradi...
In this article, we will compare the new product from Nvidia, the GeForce RTX 4090, with various professional cards from this manufacturer and try to answer the question, "Is it more beneficial to use a new graphics card in workflows, or is it still better to useserver graphics cards?" ...
VA-API + OpenGL uses EGL for OpenGL context creation. On X11 QMPlay2 tries to detect if EGL can be used, but the detection can fail. In this case you can try do it manually:export QT_XCB_GL_INTEGRATION=xcb_glxand run QMPlay2 from command line. If everything is working properly, you...
A snobbish and selfish man who attaches so much importance to money that he measures almost everything in money.
HERE IS THE CODE;x_x_default Копировать CSchemaString References("id"); for(j=0;j<=tpChild.GetUpperBound();j++) { if(References == "id") // error C2678: '==' binary: no operator found which takes a left operand of type 'CSchemaString' (or there is no ...
1) Is there any way to detect which of the two Bluetooth port is the correct one to use and if so, please give me an example.2) If not, how do I prevent my app from hanging if a user tries to use the wrong port?Thanks,
Drivers are stable and I am able to play most of my games with med settings or better. Runs very quiet and cool while gaming and idle. It does very good with multiple monitor work - which for me is much more important than gaming. ...