Optimize Mesh DataEnable this option to strip unused vertex attributes from the mesh used in a build. This option reduces the amount of data in the mesh, which can help reduce build size, loading times, and runtime memory usage. Warning:If you have this setting enabled, don’t change mate...
74. using UnityEngine; using System.Collections; public class QuestWindow : MonoBehaviour { [System.Serializable] public class GUISetting { public Vector2 position; public Vector2 size; public Texture2D texture; } [System.Serializable] public class ButtonSetting { public Vector2 position; public Vec...
Once enabled, Unity only rebuilds the scripts in your application, and leaves data files from a previously executed build intact. It significantly improves iteration times if you only change the code in your application. Note:You need to build the entire Project once before you can use this se...
1、场景面板(Scene):上图最左侧上半部分,该面板为Unity3D的编辑面板,用于将所需要的模型,灯光以及其他物体对象放置在面板中,构建游戏所需呈现的画面。 2、游戏面板(Game):上图最左侧下半部分,该面板显示的是游戏运行时的画面,即玩家直接看到的画面,可以根据游戏面板的效果在场景面板进行相应的调整。 3、层次面板(...
Screen.width,Screen.height - 指的是使用该值的窗口的宽高,比如:在Scene窗口使用指的就是Scene窗口的宽高,在Game窗口使用,即运行编辑器时使用,指的就是Game窗口的宽高,在自定义的Window使用指的就是自定义的Window的宽高。 定义如下窗口,用来测试上述结论: ...
We've deepened the understanding that Visual Studio has for Unity projects by adding new diagnostics specific to Unity. We've also made the IDE smarter by suppressing general C# diagnostics that don't apply to Unity projects. For example, the IDE won't show a quick-fix to change an inspect...
I, along with just about every Unity developer I’ve ever spoken with, have lost work this way, so I change my Editor’s color to make it obvious when I’m in play mode via Edit | Preferences | Colors | Playmode tint. About Scenes Everything that runs in your game exists in a ...
1、项目面板 (Project Window) 2、层次面板 (Hierarchy Window) 3、场景面板 (Scene Window) 4、游戏演示面板 (Game View) 5、检视面板 (Inspector Window) 输出面板 (Console Window) 顶部的工具栏: Play (运行按钮):运行按钮用于测试当前在层次面板中放置的游戏物体加载后的游戏运行情况 ...
You can add new ones or change the defaults. The Sensitivity field controls how fast Unity will go from 0 to 1 or -1. When the right arrow is pressed, the first frame might yield a value of .01 and then scale pretty quickly up to 1, although you can adj...
Easily change GameViewSize in Unity Feature Change GameViewSize Register the screen size of a representative smartphone terminal in GameViewSize. Draw iPhoneX frame Usage Add GameViewSizeTool Folder to unity project editor folder MenuItem "Window/GameViewSizeChanger" Select Button Use Library unity-...