我们可以得知这个函数就是兼容性测试(compatibilityCheck),而这几个三目运算的意义也就是如果是mobile则popup一个确认OK继续的弹窗,如果你的浏览器不是edge/firefox/chrome/safari之一则popu一个确认OK继续的弹窗,否则提示你的浏览器不支持webgl。 我们就不管三七二十一,直接函数返回callback的t();即可,修改如下: ...
config,(progress)=>{progressBarFull.style.width=100*progress+"%";}).then((unityInstance)=>{loadingBar.style.display="none";fullscreenButton.onclick=()=>{unityInstance.SetFullscreen(1);};}).catch((message)=>{alert(message);});};document.body.appendChild(script);...
Fullscreen Window:通常的选项,默认的全屏模式,始终以桌面分辨率运行,其他请求的分辨率将进行缩放以适合此窗口 Exlusive FullScreen:此模式会更改显示器的操作系统分辨率来匹配应用程序选择的分辨率,设置应用程序以保持对显示器的单独全屏使用 Maximized Window(Mac):Mac Only Windowed:窗口模式 Defult is Native Resolution:...
WebGL builds are not supported on mobile devices. {{{ PRODUCT_NAME }}} 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 在Script节点下,可以增加的功能如:读取路径下的json文件、设置分辨率、交互Unity、设置Unity交互等。如果是基础的修改,可以参考...
WebGL 屏幕适配 Unity打出的WebGL包,让其打开后的显示区域比例与标准比例一致 不同平台适合的模版使用 处理 机核/ 自己的服务:PWA itch:PWA + 开启 FullScreen Button 重点项 1. 使用CanvasScaler组件 针对UGUI 中的 UI元素,用 CanvasScaler 组件。
project1 var container = document.querySelector("#unity-container"); var canvas = document.querySelector("#unity-canvas"); var loadingBar = document.querySelector("#unity-loading-bar"); var progressBarFull = document.querySelector("#unity-progress-bar-full"); var...
WebGLSupport.WebGLWindow.SwitchFullscreen(); to switch fullscreen mode. Experimental : Support UI Toolkit sample code [SerializeField] UIDocument uiDocument; public void Start() { // find all TextField element uiDocument.rootVisualElement.Query<TextField>().ForEach(v => { // add WebGLInput...
I know what you're thinking. There's already the Screen.fullScreen api, and it works on WebGL, even mobile devices. Well, that's true. However, there are a couple of things that this plugin can do which the official solution can't: 1-You can configure the navigationUI parameter. The...
WebGLWasmArithmeticExceptions WindowsBuildAndRunDeployTarget WindowsGamepadBackendHint WSABuildAndRunDeployTarget WSABuildType WSASubtarget WSAUWPBuildType XboxBuildSubtarget XcodeBuildConfig Attributes Assemblies Unity MacFullscreenMode.FullscreenWindow Leave feedback Description Fullscreen window. In this mode...
#unity-progress-bar-full { width: 0%; height: 3px; margin-top: 10px; background: rgba(255, 255, 255, 0.6)} #unity-footer { position: relative } .unity-mobile #unity-footer { display: none } #unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl...