The compatibilitycheck function will just be called at startup, and you can put any code in here to show messages when you detect that the content is not supported.The errorhandler function will be called when the page invokes its window.onerror event handler, and uses the same parameters....
The UnityLinker cannot always detect instances where code in your Project references other code through reflection, and can mis... Managing Asset Dependencies in Unity 4 When building the asset bundle with this method, the objects in it are assigned a 32 bit hash code that is calculated using...
Image Tracking AR for WebGL builds. Single Image Tracking. Multiple Image Tracking, simultaneous or not. Images that will be tracked need to be compiled before experience runs. You can detect when an image is found or lost, and attach callbacks to each event. You can check the visi...
If the game freezes, or the framerate is close to zero, the system will sometimes make transitions jarring, due to not being able to detect the current play position of the AudioSource in time before the end of the current section. The waveform display doesn't line up exactly to the tim...
SqlDependency .NET library can work to detect updates automatically 24 May 2017 by Zahid Nawaz Ch. SqlDependency ,can be used to pick changes without executing query to see there is any update from database , WHERE CLAUSE can also be applied for narrowing scope, Its way to push changes fro...
Why don't sequencer commands work in my iOS, Android, or WebGL builds? Can I use code stripping? My mobile game doesn't use networking. Why does my build ask for networking permissions? Miscellaneous Does the Dialogue System support multiplayer games? How do I pause the Dialogue System? Ca...
FastPostProcessing - A small and fast post processing stack (only one pass) targeting mobile and mobile VR EdgeDetect-PostProcessingUnity - Unity legacy Edge Detect image effect ported to Post Processing Stack v2 Heatwave - A simple post-processing effect for the Unity game engine which renders ...
While Unity's WebGL support for mobile is currently 'experimental', we've found it's possible to build great AR experiences with Unity and deploy to the web. The Zappar library provides WebGL templates that shows a simple loading bar for Unity game instance and full screen browser window. ...
Unity games can run on Windows, macOS, and Linux as well as mobile platforms like Android and iOS. You can also play them on consoles like PS4, PS5, Xbox, Nintendo Switch, and Stadia. Unity is also compatible with WebGL. What language does Unity use? C# is Unity’s language of choic...
Pursuing Performance Problems, provides an exploration of the Unity Profiler and a series of methods to profile our application, detect performance bottlenecks, and perform root cause analysis.2. Scripting Strategies (已看)Scripting Strategies, deals with the best practices for our Unity C# Script ...