You can run the Editor and build Unity applications with additional commands and information on startup. This page lists the command line arguments you can use to launch and configure a Unity Editor instance. 命令详细信息: -createProject <pathname>在指定路径中创建一个空项目。
Create a desktop shortcut for Unity 3D Customize the startup command line to include the "-force-d3d11" command line argument Alternatively, you can try the "-force-opengl" command line argument insteadCaveat I like running desktop apps by typing them in at the command...
You can run the Editor and built Unity applications with additional commands and information on startup. This section describes the command line options available. 命令详细信息 -accept-apiupdate使用此命令行选项可指定在批处理模式下启动 Unity 时应运行 APIUpdater。
Typically, Unity will be launched by double-clicking its icon from the desktop but it is also possible to run it from the command line (ie, the MacOS Terminal or the Windows Command Prompt). When launched in this way, Unity can receive commands and information on startup, which can be v...
Load the commandline file using your favorite API during application/game startup. CallCommandLine.Init(text)with the text of the commandline file. CallCommandLine.GetBool(key, defaultValue)and friends to query commandline options. Please see the video below where I show the integration steps. ...
Unity中文版-Create Gameplay Editor Features-Command-line arguments(自翻译) 翻译Unity中文版的初衷是因为官方提供的中文版存在缺陷,而且翻译的不全。现在基于Unity2023.2版本对官方文档进行翻译。 安全模式 命令行参数 您可以从命令行(从 macOS 终端或 Windows 命令提示符)运行 Unity 编辑器和独立播放器应用程序。
this.Startup += new StartupEventHandler(App_Startup); } void App_Startup(object sender, StartupEventArgs e) { var catalog = new DirectoryCatalog(@".\"); var container = new CompositionContainer(catalog); container.Composeparts(this);
Startup target: choose to Attach to Unity or Attach to Unity and Play. Display of multi-dimensional arrays in the debugger. Handle new Unity Player debugging ports. Handle references to new Unity assemblies like Unity's 4.6 GUI assemblies. Deconstructs closures to properly display local variables...
publicstaticclassDslSyntaxTransformer{publicstaticboolTryTransformCommandLineLikeSyntax(Dsl.StatementDatastatementData,outDsl.FunctionDataresult){boolret=false;result=null;if(null!=statementData){varfirst=statementData.First;if(first.HaveId()&&first.IsValue){//Convert command line style to function styleva...
Command line arguments are as follows. Argument NameDescription -layoutRuleAssetPath <assetPath> Asset Path of the Layout Rule Data to be applied.If not specified, use the first one found. -versionExpression <versionExpression> Version Expression. When completed, Unity is automatically closed and ...