build_unity_with_command_line.sh ? 1 2 3 4 5 6 7 8 #!/bin/bash UNITY_PATH=/Applications/Unity/Unity.app/Contents/MacOS/Unity PROJECT_PATH=/Users/ted/SideProjects/UnityCommandLineBuild BUILD_LOG_PATH=${PROJECT_PATH}/build.log DESTINATION_PATH=/Users/ted/Desktop/ $UNITY_PATH -quit -bat...
先进到Unity.exe的目录下,然后在打命令。 C:\program files\Unity\Editor>Unity.exe -quit -batchmode -executeMethod CommandBuild.BuildAndroid 具体参数命令可以看: http://unity3d.com/support/documentation/Manual/Command%20Line%20Arguments.html 然后你就可以在你的工程的目录底下看到生成的APK了。。下回看下...
如果你想通过命令行返回一个错误,你可以抛出一个异常,会引发代码为1的Unity关闭或其他引发EditorApplication.Exit非零代码。 Unity Standalone Player command line arguments Unity 独立版游戏命令行参数 Standalone players built with Unity also understand some command line arguments: Unity创建独立版游戏也要了解一些...
https://docs.unity3d.com/Manual/CommandLineArguments.html Unity3D游戏开发之“unity3D命令行参数” https://blog.csdn.net/wenzhilu/article/details/51668588 命令行构建Unity项目 https://www.cnblogs.com/zhaoqingqing/p/4193659.html Build Unity with Command Line – 使用命令行建置 Unity http://gad.qq....
BuildUnityPlayer BuildUnityPlayerSimplified GetProjectPath ParseBuildCommandLine RestoreNugetPackagesAsync StartCommandLineBuild SyncSolution UwpAppxBuildTools UwpBuildDeployPreferences UwpBuildInfo UwpPlayerBuildTools Microsoft.MixedReality.Toolkit.CameraSystem Microsoft.MixedReality.Toolkit.D...
/Applications/Unity/Unity.app/Contents/MacOS/Unity -quit -batchmode -projectPath ~/UnityProjects/MyProject -executeMethod MyEditorScript.PerformBuild Unity Editor 特殊命令行参数 应该只在特殊情况下或者在 Unity 支持人员的指导下使用这些命令行参数。
建立Mac游戏(例如:-buildOSXPlayer path/to/your/build.app) -importPackage <pathname> 导入提供的package,不会显示导入对话框 -createProject <pathname> 根据提供的路径建立一个空项目 -projectPath <pathname> 打开指定路径的项目 -logFile <pathname>
Command-line arguments You can run the Unity Editor and standalone Player applications from the command line (from the macOS Terminal or the Windows Command Prompt). This section describes the command-line arguments you can use to change the behavior of the Unity Editor or Player when you launc...
更多DOS Command line arguments,DOS命令行不许要去专门当做一门语言学习,你只需要根据自己的需求百度一下命令行的使用方式即可。 使用案例 批处理打包assetbundle 1.点击.bat文件之后的界面 2.等待启动资源导入选择导出路径的界面 -3.选择导出路径 -4.等待生成结果,并按下任意键退出,自动从清除进程中的Unity.exe ...
Command-line based unity project build script Features config file based build Install go get -u github.com/5minlab/minamo Usage Build build unity project minamo -cmd=build -config=./configs_dev/local.json -log=./unity.log parameters