To build a Unity project for the QNX system on the command line interface (CLI), you must have the Unity Editor installed on the build host. The build host must be running a Linux operating system and also have the QNX SDK installed. For more information, refer toinstall QNX. ...
//在 batch mode 下执行 Unity //需要注意,Unity 只允许同时间存在一个执行程序 -quit //在命令行结束执行时,关闭 Unity Editor //需要注意使用这个功能,会导致无法在 Unity Editor 中查看错误讯息 -projectPath //Unity 专案路径 -logFile //建置日志路径 -executeMethod //开启 Unity 时,执行类别中的静态方法...
BuildPipeline.BuildPlayer(levels, "Sample.apk", BuildTarget.Android, BuildOptions.None); } } 2.在命令行中不开启Unity调用1中写的方法: 先进到Unity.exe的目录下,然后在打命令。 C:\program files\Unity\Editor>Unity.exe-quit-batchmode-executeMethod CommandBuild.BuildAndroid 具体参数命令可以看: http://...
-projectPath $PROJECT_PATH \ -executeMethod CommandBuild.BuildAndroid*///Assets/Editor/CommandBuile.csusingUnityEngine;usingUnityEditor;publicclassCommandBuild {publicstaticvoidBuildAndroid() {string[] levels = {"Assets/Scene/1.unity","Assets/Scene/2.unity"}; BuildPipeline.BuildPlayer(levels,"Sample....
Unity.exe -projectPath "项目路径" -executeMethod MyScript.MyMethod -batchmode -quit 1. 2. 3. 我们可以在启动Unity时调用我们自己的构建函数,即可开始构建。 如果有自定义的参数,可以通过System.Environment.GetCommandLineArgs()获取输入的参数,并做解析。
静默安装实例项目,默认文件夹是C:\Users\Public\Documentation\Unity Projects\Standard Assets Example Project: UnityExampleProjectSetup.exe /S /D=E:\Development\Unity Installing Unity on OS X from command line 在苹果系统下通过命令行安装unity The individual Unity installers are provided as .pkg files, ...
Command-line based unity project build script Features config file based build Install go get -u github.com/5minlab/minamo Usage Build build unity project minamo -cmd=build -config=./configs_dev/local.json -log=./unity.log parameters
Server BuildEnable this checkbox to build the Player for server use and with no visual elements (headless) without the need for any command line options. When you enable this option, Unity builds managed scripts with theUNITY_SERVERdefine, which means you can write server-specific code for your...
StartCommandLineBuild Method Reference Feedback Definition Namespace: Microsoft.MixedReality.Toolkit.Build.Editor Assembly: Microsoft.MixedReality.Toolkit.Editor.BuildAndDeploy.dll Start a build using Unity's command line. C++ 复制 public: static void StartCommandLineBuild(); ...
unity3d.com Version: 2019.4 Language: Русский Scripting API UnityEngine UnityEngine.Accessibility UnityEngine.AI UnityEngine.Analytics UnityEngine.Android UnityEngine.Animations UnityEngine.Assertions UnityEngine.Audio UnityEngine.CrashReportHandler UnityEngine.Diagnostics UnityEngine.Events UnityEngin...