Unity Standalone Player command line argumentsStandalone players built with Unity also understand some command line arguments:-adapter N (Windows only) Allows the game to run full-screen on another display. The N maps to a Direct3D display adaptor. In most cases there is a one-to-one ...
Execute method - specify a method for Unity to execute, to allow you to customise your build process. Equivalent to -executeMethod on the command line Build path - specify the output build path for the Player Clear output before - ensures output folder exists and is empty, before invoking Uni...
Unity Standalone Player command line arguments Unity 独立版游戏命令行参数 Standalone players built with Unity also understand some command line arguments: Unity创建独立版游戏也要了解一些命令行参数: -batchmode Run the game in "headless" mode. The game will not display anything or accept user input...
Use the following arguments to build players for various platforms from the command line. For more information about building players with command line arguments, seeUnity Standalone Player command line arguments. 命令详细信息: -buildLinux64Player <pathname>构建 64 位独立平台 Linux 播放器(例如,-buil...
BuildPipeline.BuildPlayer(EditorBuildSettings.scenes, destinationPath, EditorUserBuildSettings.activeBuildTarget, BuildOptions.None); } privatestaticstring_destinationPath; privatestaticvoidCustomizedCommandLine() { Dictionary<string, action<string="">> cmdActions =newDictionary<string, action<string="">> ...
Command line arguments Typically,Unitywill be launched by double-clicking its icon from the desktop but it is also possible to run it from the command line (ie, the MacOS Terminal or the Windows Com unity 参数化模型 unity Windows sed
//Returns a string array containing the command-line arguments for the current process. publicstaticstring[] GetCommandLineArgs (); 建议使用键值对的方式定义参数,方便解析和理解。例如symbols:"1" checkupdate:0。解析如下,key对应参数名字如symbols ...
Unity Standalone Player command line arguments Unity 独立版游戏命令行参数 Standalone players built with Unity also understand some command line arguments: Unity创建独立版游戏也要了解一些命令行参数: -batchmode Run the game in "headless" mode. The game will not display anything or accept user input...
如果你想通过命令行返回一个错误,你可以抛出一个异常,会引发代码为1的Unity关闭或其他引发EditorApplication.Exit非零代码。 Unity Standalone Player command line arguments Unity 独立版游戏命令行参数 Standalone players built with Unity also understand some command line arguments: Unity创建独立版游戏也要了解一些...
usingUnityEditor;classMyEditorScript{staticvoidPerformBuild(){BuildPlayerOptionsbuildPlayerOptions=newBuildPlayerOptions();buildPlayerOptions.scenes=new[]{"Assets/Scene1.unity","Assets/Scene2.unity"};BuildPipeline.BuildPlayer(buildPlayerOptions);}} 以下命令在批处理模式下执行 Unity,在启动时执行上述脚本中...