;-Screen.setResolusion(width,height,bool fullscreen); 最后还介绍一种有趣的分屏:unity中每一个camera渲染的画面单独显示在一个显示屏上,最多可以有...最近项目需要实现超1920*1080分辨率游戏,下面分析一下:Unity分屏主要借助于camera的viewportrect属性,不过这样需要用到好几个摄像机,对于渲染来说负担很重,如果...
Unity Fullscreen Resolution for Mac & Windows After doing a bit of searching, I have found an answer that works for both Mac and Windows users. If you would like to use a resolution of, for example, 1024×427 (which is an anamorphic widescreen resolution); you must set the following pla...
We recently had a user of one of our Unity extension products, Cinema Pro Cams, ask how to set a Unity Fullscreen Resolution when you build a game? Here is the forum article for those interested – https://transforminteractive.com/forum/viewtopic.php?f=18&t=152 Unity Fullscreen ...
ThisUnitypost explains how to set up aGUI Textureat the Unity editor and the code necessary to play a fullscreen video, that can be used for the studio logo animation at the beginning of the game, the game’s intro or any other video that needs to take the whole screen. It also expla...
Platform agnostic full-screen mode. Not all platforms support all modes.This defines how full-screen modes are handled on all platforms. 变量 ExclusiveFullScreen Set your app to maintain sole full-screen use of a display. Unlike Fullscreen Window, this mode changes the OS resolution of the dis...
macFullscreenMode Define how to handle fullscreen mode in macOS standalones. MTRendering マルチスレッドレンダリングを有効にするか。 muteOtherAudioSources Stops or allows audio from other applications to play in the background while your Unity application is running. productName 商品名 protect...
后台运行 Check this if you dont want to stop executing your game if it looses focus. 如果你不想在游戏失去焦点时停止游戏,请勾选此项。 Standalone Player Options 单机游戏播放器选项 Default is Full Screen 默认为全屏 Check this if you want to start your game by default in full screen mode. ...
Unity URP PostFX 原文是Unity文档的Perform a full screen blit in URP:https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@15.0/manual/renderer-features/how-to-fullscreen-blit.html ColorBlitRendererFeature 继承自ScriptableRendererFeature,配置Pass并且将Pass实例加入渲染队列...
Chomp started life as a Windows 8.1 game written with Unity. As you can see from the screenshot inFigure 1, it’s a pretty simple maze game similar to Pac-Man. This sample was created as a guide for developers to demonstrate how to write a ...
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