ThisUnitypost explains how to set up aGUI Textureat the Unity editor and the code necessary to play a fullscreen video, that can be used for the studio logo animation at the beginning of the game, the game’s intro or any other video that needs to take the whole screen. It also expla...
here on 41 Post that shows how to do the same thing using GUITexture component. However, in this tutorial, a quad is going to be rendered and the video will be played at its texture. Not only the steps required for achieving fullscreen video playback are going to be explained, but ...
WindowedDesktop platforms only. Sets your application to a standard, movable window that's not full screen. Did you find this page useful? Please give it a rating: Report a problem on this page 本网站使用cookies来增强用户体验并分析我们网站的性能和流量。我们还与我们的社交媒体、广告和分析合作伙...
–You will have to create a folder namedStreamingAssetsinside your Unity project (inside your Assets folder). Store your movies inside that folder –Calling this function will pause Unity during movie playback. When playback finishes Unity will resume (its separate videoplayer)...
Fullscreen ModeSpecifies how the window appears on the device. This sets the default window mode at startup. Fullscreen WindowThe application window fills the full-screen native resolution of the device. To fill the full-screen window, Unity scales the application contents.Resolution Scaling Modeco...
Handheld.PlayFullScreenMovie ("StarWars.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput); 接口非常简单,但是可操作性非常差,几乎达不到我们想要的结果,而且也只支持全屏的普通视频的播放。 三、其他选择: 既然Unity内带的组件无法满足设计的需求,那么我们只有两个选择,一是自己写实现接口,二是寻找别人...
当点击屏幕发生输入之后会跳过动画的播放 // 一般游戏中的开场动画使用这种播放方式 Handheld.PlayFullScreenMovie("test.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput); } // 显示播放视频一系列标准控件 if (GUI.Button (new Rect (20,90,200,25), "PLAY ControlMode...
super.onCreate(savedInstanceState); getWindow().takeSurface(null); setTheme(android.R.style.Theme_NoTitleBar_Fullscreen); getWindow().setFormat(PixelFormat.RGB_565); mUnityPlayer = newUnityPlayer(this); if (mUnityPlayer.getSettings().getBoolean ("hide_status_bar", true)) ...
super.onCreate(savedInstanceState); getWindow().takeSurface(null); setTheme(android.R.style.Theme_NoTitleBar_Fullscreen); getWindow().setFormat(PixelFormat.RGB_565); mUnityPlayer = newUnityPlayer(this); if (mUnityPlayer.getSettings().getBoolean ("hide_status_bar", true)) getWindow ().setFl...
accelerators to enter and exit full screen. These vary widely across publishers, but a common accelerator to toggle in and out of full screen is F11 or Alt+Enter. For Chomp, we wanted to give players this option to play in full screen, so we toggle full-screen mode by doing the ...