then run the game.In Mac, delete the corresponding preferences file located in~/Library/Preferences/unity.Now when you build your game, your CUSTOM standalone resolution will work, either for fullscreen mode, or if you wish, windowed mode...
Unity Fullscreen Resolution for Mac & Windows After doing a bit of searching, I have found an answer that works for both Mac and Windows users. If you would like to use a resolution of, for example, 1024×427 (which is an anamorphic widescreen resolution); you must set the following pla...
Unity Fullscreen Resolution for Mac & Windows After doing a bit of searching, I have found an answer that works for both Mac and Windows users. If you would like to use a resolution of, for example, 1024×427 (which is an anamorphic widescreen resolution); you must set the following pla...
ThisUnitypost explains how to set up aGUI Textureat the Unity editor and the code necessary to play a fullscreen video, that can be used for the studio logo animation at the beginning of the game, the game’s intro or any other video that needs to take the whole screen. It also expla...
Simple: Easy to use for simple fullscreen interstitial ads (for example, to appear between game levels) Rewarded: Show an ad with a result callback. You can use this to give your players in-game rewards (such as coins, gems, points or extra lives) for watching an ad....
A new Unity3D post that explains how to playback fullscreen videos. Also, it shows how to properly scale videos that don't correctly fit on the screen.
Simple: Easy to use for simple fullscreen interstitial ads (for example, to appear between game levels) Rewarded: Show an ad with a result callback. You can use this to give your players in-game rewards (such as coins, gems, points or extra lives) for watching an ad....
Here’s how to do this: 1) Open your Steam Client. Under theLIBRARYtab, find your game title and right-click it. Then selectProperties. 2) Under the GENERAL tab, add-windows-mode exclusiveinto theLAUNCH OPTIONSfield. This will make the game launch in actual fullscreen mode instead of bor...
The example on this page shows how to use a Full Screen Render Pass to create a grayscale custom post-processing effect. Prerequisites This example requires the following: A Unity project with the URP package installed. TheScriptable Render Pipeline Settingsproperty...
exact same code, but the game seems to hang/halted when changing the value to 0; setting it back to 1 gets it "unlocked" again... c) also tried this with AC 1 Deluxe; code completely different. seems to be more similar to x64 code (had a look at AC Unity before that) ps: I...