错误信息如下: Assets/XXXXX.cs(79,35): error CS0103: The name `NNNNNN' does not exist in the current context 或: Assets/XXXXX.cs(82,38): error CS1061: Type `NNNNNN(某变量名)' does not contain a definition for `Initialize' and no extension method `Initialize' of type `NNNNNN(某变...
目录导出游戏时需要选择空的文件夹CS0103错误:使用的变量名或者方法名并不存在于当前上下文中CS1061错误: 尝试调用方法或访问不存在的类成员Unity怎么点都没反应:可能是进入了死循环CS0428错误: 类型转换错误CS1656错误: 无效赋值错误NullReferenceException:空指针错误,Object并没有作为一个对象的实例UnassignedReferenceExc...
Library\PackageCache\com.microsoft.mixedreality.toolkit.foundation@321dd3d08b64\Providers\LeapMotion\LeapMotionArticulatedHand.cs(164,99): error CS1061: 'Quaternion' does not contain a definition for 'ToQuaternion' and no accessible extension method 'ToQuaternion' accepting a first argument of type ...
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\BuiltIn\Editor\ShaderGUI\MaterialAssemblyReference\RawRenderQueue.cs(12,24): error CS1061: 'Material' does not contain a definition for 'rawRenderQueue' and no accessible extension method 'rawRenderQueue' accepting a first ...
Error "All objects added to an IDictionary must have a Key attribute" Error "Value '' could not be converted." Error in g.cs files Error when running XAML script with powershell error: A TwoWay or OneWayToSource binding cannot work on the read-only property? error: The property 'Content...
Assets\HoloToolkit\SpatialMapping\Scripts\RemoteMapping\MeshSaver.cs(162,53): error CS1061: 'StorageFile' does not contain a definition for 'OpenStreamForReadAsync' and no extension method 'OpenStreamForReadAsync' accepting a first argument of type 'StorageFile' could be found (are you missing ...
报错了两条信息: Assets/spine-unity/SkeletonAnimator.cs(115,51): error CS1061: Type `UnityEngine.AnimatorStateInfo' does not contain a definition for `fullPathHash' and no extension method `fullPathHash' of type `UnityEngine.AnimatorStateI nfo' could be found (are you missing a using ...
errorCS1061:'Light'does not contain a definitionfor'shadowAngle'and no accessible extension method'shadowAngle'accepting a first argumentoftype'Light'could befound(are you missing a using directive or an assembly reference?)Assets/Scripts/XLua/Gen/UnityEngine_LightWrap.cs(1292,35):errorCS1061:'...
不包含'length'的定义“错误,我不知道问题出在哪里Assets\code\GameWinner.cs(14,21): error CS1061...
i tried a clean new project with playmakerNACL and got this error (+ two warnings):Assets/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs(53,63): error CS1061: Type `HutongGames.PlayMaker.FsmEventData' does not contain a definition for `Player' and no extension method `Player'...