Assets\B.cs(19,15): error CS1061: 'Text' does not contain a definition for 'Text' and no accessible extension method 'Text' accepting a first argument of type 'Text' could be found (are you missing a using directive or an assembly reference?) 翻译 Assets\B.cs(19,15):错误CS1061:“...
出现的一个脚本问题..Assets/Scripts/Forest.cs(7,71): error CS1061: Type `UnityEngine.GameObject[]* does not contain a def
Assets\AddForce.cs(21,39): error CS1061: 'Rigidbody' does not contain a definition for 'AddFore' and no accessible extension method 'AddFore' accepting a first argument of type 'Rigidbody' could be found (are you missing a using directive or an assembly reference?) 资产\地址:AddForce.c...
错误:error CS1061: ‘Vector2’ does not contain a definition for ‘X’ and no accessible extension method ‘X’ accepting a first argument of type ‘Vector2’ could be found (are you missing a using directive or an assembly reference?) 解决:脚本中获取游戏对象的位置使用x、y、z。 ①请确保...
问我找不到修复这个unity3d动作映射脚本错误CS1061的方法EN一般注意:统一InputSystem包已经有了自己的类型...
Assets/Quantum Theory/UCP/Scripts/Utility Scripts/MeshCombineUtility.cs(27,39): error CS1061: Type UnityEngine.Mesh' does not contain a definition forGetTriangleStrip’ and no extension method GetTriangleStrip' of typeUnityEngine.Mesh’ could be found. Are you missing an assembly reference?
错误信息:Assets/Script/JiguangMeshController.cs(20,30): error CS1061: Type `UnityEngine.MeshCollider' does not contain a definition for `mesh' and no extension method `mesh' of type `UnityEngine.MeshCollider' could be found (are you missing a using directive or an assembly reference?)楼主是...
error CS1061: Type `UnityEngine.Camera' does not contain a definition for `SetStereoProjectionMatrices' and no extension method `SetStereoProjectionMatrices' of type `UnityEngine.Camera' could be found. Are you missing an assembly reference?
NGUI插件出现错误..Assets/NGUI/Examples/Scripts/Other/PlayIdleAnimations.cs(45,47): error CS1061: Type `AnimationState'
UNITY3D数组中精灵的样式应用于精灵///错误 CS1061:PHP largeQ 2024-01-20 22:31:04 我正在遵循 2048 教程,他正在为他的瓷砖使用文本/颜色。我正在使用图像。在对图块应用不同的样式时,他的代码如下:TileText.text = TileStyleHolder.Instance.TileStyles [index].Number;TileText.color = TileStyleHolder....