UNITY CS1061精灵不包含已启用的定义 是一个错误信息,它表示在Unity中的脚本中使用了一个未定义或未启用的精灵定义。 在Unity中,精灵(Sprite)是2D图形的基本元素,用于表示游戏中的角色、物体或背景等。精灵可以通过在场景中创建或导入图像文件来创建,并且可以在游戏中进行移动、旋转、缩放等操作。 CS1061是Unity编译...
TheCS1061error is caused when you try to call a method or access a class member that does not exist. The example below shows the methodSayGoodbyebeing called throughClass1. As we can seeClass1does not contain a definition for the methodSayGoodbye. Errors displayed in this example: error CS1...
Assets\B.cs(19,15): error CS1061: 'Text' does not contain a definition for 'Text' and no accessible extension method 'Text' accepting a first argument of type 'Text' could be found (are you missing a using directive or an assembly reference?) 翻译 Assets\B.cs(19,15):错误CS1061:“...
随着Unity版本的更新,很多低版本的插件导入到高版本中后都会报错,其中一个错位为: Assets/Quantum Theory/UCP/Scripts/Utility Scripts/MeshCombineUtility.cs(27,39): error CS1061: Type UnityEngine.Mesh' does not contain a definition forGetTriangleStrip’ and no extension method GetTriangleStrip' of typeU...
Assets\AddForce.cs(21,39): error CS1061: 'Rigidbody' does not contain a definition for 'AddFore' and no accessible extension method 'AddFore' accepting a first argument of type 'Rigidbody' could be found (are you missing a using directive or an assembly reference?) ...
错误:error CS0103: The name ‘gameobject’ does not exist in the current context 解决:脚本中获取游戏对象使用gameObject。 注:Debug.Log(“”);表示调试时输出引号中的内容。 CS1061错误: 尝试调用方法或访问不存在的类成员 错误:error CS1061: ‘Vector2’ does not contain a definition for ‘X’ and...
错误信息:Assets/Script/JiguangMeshController.cs(20,30): error CS1061: Type `UnityEngine.MeshCollider' does not contain a definition for `mesh' and no extension method `mesh' of type `UnityEngine.MeshCollider' could be found (are you missing a using directive or an assembly reference?)楼主是...
NGUI插件出现错误..Assets/NGUI/Examples/Scripts/Other/PlayIdleAnimations.cs(45,47): error CS1061: Type `AnimationState'
出现的一个脚本问题..Assets/Scripts/Forest.cs(7,71): error CS1061: Type `UnityEngine.GameObject[]* does not contain a def
error CS1061: Type `UnityEngine.Camera' does not contain a definition for `SetStereoProjectionMatrices' and no extension method `SetStereoProjectionMatrices' of type `UnityEngine.Camera' could be found. Are you missing an assembly reference?