我使用的是 Unity 2023.3.0b8 版本,它的 Unity Registry 里面已经搜索不到 Visual Studio Code Editor 了 根据Unity Development with VS Code这篇文章的说法,只需要 Visual Studio Editor 版本在2.0.20或更高就行了,Visual Studio Code Editor包已经不维护了 安装CodeGeeX 访问codegeex 官网,然后下载 Visual Stu...
I can't find a way to increase the label width of EditorGUILayout.Toggle. Here's my code, it doesn't do anything and Unity clips the text and cuts it short. GUILayoutOption[] options = new GUILayoutOption[] { GUILayout.Width(400.0f), GUILayout.MinWidth(250.0f), GUILayout....
Editor Code: using UnityEditor; [CustomEditor(typeof(ObjectsRing)), CanEditMultipleObjects] public class ObjectsRingEditor : Editor { private SerializedProperty radiusProperty; private SerializedProperty beginAngleProperty; private SerializedProperty endAngleProperty; private SerializedProperty ...
usingSystem.Collections.Generic; usingUnityEditor; [InitializeOnLoad] publicclassNightsWatch { #region Public Attributes #endregion #region Private Attributes privatestaticList m_crows =newList(); #endregion #region Public Methods staticNightsWatch() { if(!EditorApplication.isPlayingOrWillChangePlaymode) ...
當條件式引數不是布林值時,處理 <<變更時>> 條件中斷點。 已修正 Windows 市集 App 之 UnityEngine 和 UnityEditor 組件的參考。 已修正當偵錯工具逐步執行時的錯誤:無法逐步執行,一般例外狀況。 已修正在 Visual Studio 2015 的叫用次數中斷點。2.0.0.0發行...
Hello, I have a problem with Unity editor - it freezes forever and I need to restart it in every situation like below: Run the play mode in Unity Editor Make a call Exit the play mode Make a change in code Go back to Unity Editor - you c...
interface in Unity.CodeEditor描述 定义将外部脚本编辑器集成到 UnityEditor 中的处理职责。变量 Installations 为编辑器提供此实例支持的已知和受支持编辑器。公共函数 Initialize 在PreferenceWindow 中选择 IExternalCodeEditor 后,对该编辑器进行回调。 OnGUI Unity 在填充 "Preferences/External Tools" 以允许代码编辑...
4.1、打开unity,点击Unity=>Preferences=>External Tools=>External Script Editor 选安装好的Vscode。 4.2、打开vscode,点击Code=>Preferences=>Setting=>搜索mono(Use Globle Mono设置为always ) 4.3点击Edit in settings.json:编写mono路径(ps:之后再次重启 遭遇 找不到 omnisharp的情况,这个时候可以把useglobamono ...
class in Unity.CodeEditor 描述 使用代码编辑器处理交互。 静态变量 CurrentEditorPathThe path to the external code editor that Unity uses used to open script assets. EditorA singleton instance of CodeEditor. The Unity Editor references this instance to handle code editor callbacks. ...
Unity3d Editor 编辑器扩展功能详解(1) 目录索引 前言:他喵的,我不得不吐槽一下国内的UnityEditor相关资料又少又散又难找,有时候想实现一个小功能他喵的得先找半小时API,关键字(主要是英文关键字)没写对就楞是找不到,吐血了。 顺便… 李恒 MuJoCo + Unity3D Robot...发表于Robot... Unity编辑器扩展: UI...