class in Unity.CodeEditor 描述 使用代码编辑器处理交互。 静态变量 CurrentEditorPathThe path to the external code editor that Unity uses used to open script assets. EditorA singleton instance of CodeEditor. The Unity Editor references this instance to handle code editor callbacks. ...
4.1、打开unity,点击Unity=>Preferences=>External Tools=>External Script Editor 选安装好的Vscode。 4.2、打开vscode,点击Code=>Preferences=>Setting=>搜索mono(Use Globle Mono设置为always ) 4.3点击Edit in settings.json:编写mono路径(ps:之后再次重启 遭遇 找不到 omnisharp的情况,这个时候可以把useglobamono ...
interface in Unity.CodeEditor描述 定义将外部脚本编辑器集成到 UnityEditor 中的处理职责。变量 Installations 为编辑器提供此实例支持的已知和受支持编辑器。公共函数 Initialize 在PreferenceWindow 中选择 IExternalCodeEditor 后,对该编辑器进行回调。 OnGUI Unity 在填充 "Preferences/External Tools" 以允许代码编辑...
在Unity 中点击 Window -> Package Manager 找到Visual Studio Code Editor,点击左侧小箭头,点击 See all versions 将其升级为最新版本(目前最新版本是 1.2.1) 重启Unity 点击Edit -> Preferences -> External Tools 将Generate .csproj files for 下方的所有文件都勾上 点击Regenerate project files 新建一个脚本,...
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions] Topics extension unity attributes inspector unity-editor unity3d unity-asset unity3d-plugin naughty Resources Readme License MIT license Activity Custom properties Stars 1.1k stars Wat...
Use the IDE built for your favorite game engines Whether you’re using Unity, Unreal, Cocos, or another tool, Visual Studio fully integrates into your preferred game engine—so use the IDE with the most power. Visual Studio Game Engine Integration ...
Code Generation Library for Unity Editor 日本語版READMEはこちら Overview Unity CodeGen is a library that streamlines code generation on the Unity editor. By defining your own Generator that inherits from ICodeGenerator, you can generate codeautomatically. ...
Open the "Script Generator" or the "Script Editor" window, input a clear and specific description of the desired script, and let CodeAI do the rest.Once generated or edited, the script is automatically saved to your Unity project.Save time and quickly create systems and architecture, freeing...
首先进行 Unity Preferences 设置页面,如下图: 找到External Tools 修改 External Script Editor 为 VSCode,如下图: 为了确保无问题,其实这里可以跟新一下 Unity 的 Package Manager 插件(Visual Studio Code Editor)到最新版本,可通过 Windows -> Package Manager 进入包管理界面,在搜索框输入 Visual Studio Code Ed...
for (var i = 0; i < columns.Length; i++) { var column = columns[i]; propnames[i] = column.propertyName; } return columns; } 至此,就实现了所有功能。 这个控件实用性非常高,非常希望Unity团队能够早日把这个控件公开。 项目地址:https://github.com/CodeGize/UnityTable...