Editor Scripting can help you customize and extend the Unity editor to make it easier to use on your projects. This tutorial covers the basics of editor scripting, including building custom inspectors, gizmos, and other Editor windows.
class in Unity.CodeEditor 描述 使用代码编辑器处理交互。 静态变量 CurrentEditorPathThe path to the external code editor that Unity uses used to open script assets. EditorA singleton instance of CodeEditor. The Unity Editor references this instance to handle code editor callbacks. ...
Unity 6000.2.0a4 C# reference source code The C# part of the Unity engine and editor source code. May be used for reference purposes only. For terms of use, seehttps://unity3d.com/legal/licenses/Unity_Reference_Only_License The repository includes third-party code subject tothird-party notic...
Finally, in EditorZoomArea.End we simply reset the GUI.matrix to what it was before, end the group for the clip area that we began, and begin Unity's implicit group for the editor window again. Please check the full source code below for details. ...
using UnityEditor;publicclassImporterExample:AssetPostprocessor{privatevoidOnPreprocessTexture(){varimporter=assetImporterasTextureImporter;// Read/Write settings, etc. are also possible.importer.isReadable=false;varsettings=newTextureImporterPlatformSettings();// Specify Android = "Android", PC = "Standalo...
1.Select menu item Tools → Pixel Crushers → Dialogue System → Tools → Camera Angle Editor. 2.主题:在场景中分配一个角色。编辑器将在游戏视图中显示与该角色相关的摄像机角度。 3.相机角度收集:分配一个游戏对象。您可以从参考资料中的默认角度预置开始,也可以从头开始创建自己的角度预置。如果你指定一...
interface in Unity.CodeEditor描述 定义将外部脚本编辑器集成到 UnityEditor 中的处理职责。变量 Installations 为编辑器提供此实例支持的已知和受支持编辑器。公共函数 Initialize 在PreferenceWindow 中选择 IExternalCodeEditor 后,对该编辑器进行回调。 OnGUI Unity 在填充 "Preferences/External Tools" 以允许代码编辑...
1、将unity新建文件改为‘CRLF’ 将:C:\Program Files\Unity\Editor\Data\Resources\ScriptTemplates\下4个unity新建文件的模板改为‘CRLF’, 修改方法:用VS打开,在文件-高级保存选项-行尾 选择window(CRLF); 2、修改MonoDevelop环境编码: 修改方法:Project-Solution Option-Source Code-Code Formatting- 下3个文件...
1、创建或打开一个Unity项目,值得注意的是如果需要添加URDF-Importer,请确保你使用的是2020.2.0+版本的Unity Editor。 2、打开Window -> Package Manager菜单 3、在Package Manager窗口中,找到并单击窗口左上角的+按钮。选择Add package from git URL…
Unity EditorCocos Creator Editor 略有不同的地方在于, Cocos Creator 由于使用 Electronic+Chromium 开发,您既可以通过浏览器预览游戏,也可以直接在编辑器内运行游戏。 工作流 Cocos Creator 的 2D 和 3D 工作流与 Unity 类似,您可以阅读场景制作工作流程来查看 Cocos Creator 的工作流。