當Visual Studio 鎖定 XML Intellisense 檔案時,不再顯示錯誤訊息。 當條件參數不是布爾值時,處理 <<和>> 條件中斷點的變更。 已修正 Windows Store 應用程式的 UnityEngine 和 UnityEditor 組件的參考。 修正了在除錯器中逐步執行時發生的錯誤:無法逐步執行,一般例外發生。 已修正 Visual Studio 2015 中的命中計...
Set the default code editor in Unity Once Unity loads your project, you need to configure Unity to use the correct installation of Visual Studio. On the menu bar, selectEdit>Preferences. ThePreferencesdialog appears. Select theExternal Toolstab. From theExternal Script Editordrop-down list, choos...
When you report a problem to Unity, the Unity Support Team might ask you to turn on diagnostic switches to help identify the cause. Running diagnostics on an application, whether in the Editor or a player, impacts performance and user experience. You should only run diagnostics when the Unity...
When the game is running in the Unity editor while connected to Visual Studio, any breakpoints encountered will pause execution of the game and bring up the line of code where the game hit the breakpoint in Visual Studio.Stop debuggingClick the Stop button in Visual Studio, or use the ...
{"name":"Attach to Xbox","type":"vstuc","request":"attach","endPoint":"127.0.0.1:56321"} Next steps Read on to learn more about: Basic Editing- Learn about the powerful Visual Studio Code editor. Code Navigation- Move quickly through your source code. ...
Projects are created using the Unity Editor and not Visual Studio. Configure Unity to use Visual Studio By default, Unity should already be configured to use Visual Studio or Visual Studio for Mac as a script editor. You can confirm this option or change the external script editor to a speci...
Projects are created using the Unity Editor and not Visual Studio. Configure Unity to use Visual Studio By default, Unity should already be configured to use Visual Studio or Visual Studio for Mac as a script editor. You can confirm this option or change the external script ...
Switch to Unity and click thePlaybutton to run the game in the editor. When the game is running in the Unity editor while connected to Visual Studio, any breakpoints encountered will pause execution of the game and bring up the line of code where the game hit the breakpoint in Visual Stu...
or to simply create a new C++ project from scratch from one of the many templates. You can find C++ classes right in the Content Browser and can open the files in Visual Studio or Xcode by double-clicking on their icons.UE4中开始使用C++最简单的方式是通过编辑器中的 Add Code to Project ...
Remote: Use joysticks that connect to a device running Unity Remote. This is the default option. Local: Use joysticks that connect to the computer running the Editor.Asset SerializationPropertyDescription Mode Choose which format to use for storing serialized Assets. This is set to Force Text by...