檢視Visual Studio Tools for Unity、Windows 的變更記錄檔。 查看從 1.0.0.0 版到 4.7.0.0 版和更新版本的變更。
When the game is running in the Unity editor while connected to Visual Studio, any breakpoints encountered will pause execution of the game and bring up the line of code where the game hit the breakpoint in Visual Studio.Stop debuggingClick the Stop button in Visual Studio, or use the ...
When the game is running in the Unity editor while connected to Visual Studio, any breakpoints encountered will pause execution of the game and bring up the line of code where the game hit the breakpoint in Visual Studio.Stop debuggingClick the Stop button in Visual Studio, or use the ...
Projects are created using the Unity Editor and not Visual Studio.Configure Unity to use Visual StudioBy default, Unity should already be configured to use Visual Studio or Visual Studio for Mac as a script editor. You can confirm this option or change the external script edi...
When you report a problem to Unity, the Unity Support Team might ask you to turn on diagnostic switches to help identify the cause. Running diagnostics on an application, whether in the Editor or a player, impacts performance and user experience. You should only run diagnostics when the Unity...
When the game is running in the Unity editor while connected to Visual Studio, any breakpoints encountered will pause execution of the game and bring up the line of code where the game hit the breakpoint in Visual Studio.Stop debuggingClick the Stop button in Visual Studio, or use the ...
or to simply create a new C++ project from scratch from one of the many templates. You can find C++ classes right in the Content Browser and can open the files in Visual Studio or Xcode by double-clicking on their icons.UE4中开始使用C++最简单的方式是通过编辑器中的 Add Code to Project ...
Projects are created using the Unity Editor and not Visual Studio.Configure Unity to use Visual StudioBy default, Unity should already be configured to use Visual Studio or Visual Studio for Mac as a script editor. You can confirm this option or change the external script editor to a specific...
Changes marked with a "Rider:" prefix are specific to Rider, while changes for the Unity editor plugin are marked with a "Unity editor:" prefix. No prefix means that the change is common to both Rider and ReSharper.Since 2018.1, the version numbers and release cycle match Rider's versions...
I would like to display Unity in its Personal/ light theme. I have upgraded to Unity Plus/ Pro/ Enterprise but the Editor is still in the light theme. I am a free/ Personal user but the option to change my Editor theme is grayed out. ...