privatePhotoCapture photoCaptureObject =null;voidOnPhotoCaptureCreated(PhotoCapture captureObject){ photoCaptureObject = captureObject; Resolution cameraResolution = PhotoCapture.SupportedResolutions.OrderByDescending((res) => res.width * res.height).First(); CameraParameters c =newCameraParameters(); c....
void DrawColorSwatch(SceneView view) { // Test that this callback is for the Scene View that we're interested in, and also check if the toggle is on // or off (value). if (view != containerWindow || !value) { return; } Handles.BeginGUI(); GUI.color = colors[colorIndex]; GUI....
“ObjectPlacementDefinition” 結構包含一組用來建立這些定義的靜態協助程式函式。 例如,若要尋找放置物件在地板上的位置,您可以使用下列函式。 public static ObjectPlacementDefinition Create_OnFloor(Vector3 halfDims) 除了放置類型之外,您還可以提供一組規則和條件約束。 無法違反規則。 滿足類型和規則的可能放置位置...
Define method to initialize the in-scene camera object /// <summary> /// Resize and position the main camera based on an in-scene screen object /// </summary> /// <param name="screenDims">The dimensions of an in-scene screen object</param> private void InitializeCamer...
Check Connection 单击此按钮尝试连接到远程缓存服务器。ColorsThe Colors preferences let you pick colors for various user interface elements in the Unity Editor.Preferences 窗口中的 Colors 范围 属性功能 动画 Use this setting to customize color preferences for animated properties. Property Animated The col...
Check the box to ensure that the world is recognized as a VR app. This setting will automatically convert the Main Camera object that already exists in Unity to a VR camera.Now that the app is set, set up the scene. In the Hierarchy window, add a cube with the scale of x...
opaqueSortMode Opaque object sorting mode. orthographic Is the camera orthographic (true) or perspective (false)? orthographicSize Camera's half-size when in orthographic mode. overrideSceneCullingMask Sets the culling mask used to determine which objects from which Scenes to draw. See EditorSceneMan...
Issue: NoSuchFieldError - No "Ljava/lang/Object;" field "mUnityPlayer" in class "Lcom/example/app/MainActivity;" or its superclasses. Solution:Refer to the comment in this GitHub issue for a potential fix:Flutter Unity Widget Issue #836 Comment ...
Open the replay scene and click onInsightReplayManagerin the hierarchy. Enter the session ID in the session ID field in the inspector. Run the scene to play the local replay of your session. Dashboard Replay: The same session with the same session ID will be present in the dashboard. ...
一、ORM原理 对象关系映射(Object Relational Mapping,简称ORM)是一种为了解决面向对象与关系数据库存在的互不匹配的现象的技巧。 简单的说,ORM是通过使用描述对象和数据库之间映射的元数据,将java程序中的对象自动长久化到关系数据库中。本质上就是将数据从一种模式转换到另外一种模式。 这也同时暗示者额外的执行开...