When the blend tree has Animation clips and input parameters, the Inspector window displays a graphical representation of how the animations are combined. Use the sliderThis visualization changes as the parameter value changes (as you drag the slider, the arrows from the tree root change their ...
1D Blend Tree: A Blend Tree for 1D blending, which blends motion according to a single Animation Parameter. More info 2D Blend Tree: A Blend Tree for 2D blending, which blends motion according to two Animation Parameters. More info 3D Object: A 3D GameObject such as a cube, terrain or...
Animation: Fixed NullReferenceException when entering newly created BlendTree in graph. (891128) Animation: Fixed OnAnimatorIK not being fired in editor mode. (894061) Animation: Fixed performance regression when destroying many game objects with an Animator. (889109) ...
You can find documentation for LWRP by clicking View Documentation in the Package Manager window. This takes you to the LWRP-specific documentation site. We’ve added documentation for some shaders (Lit and Simple Lit), and we’re planning to document all of LWRP for 2019.1. You can find d...
visual debugging – state machines – blend graphs – full graph tree hierarchy …Sensor Toolkit… has optional line of sight component that can add another layer of realism to detection events; works amazing with state machines as no integration is required …...
Rider: Fix location of locally installed documentation on Linux (#2251) Rider: Fix Attach to Editor run config failing when used again, after first automatically starting Unity (#2253) Rider: Fix Rider unable to open newly created files from Unity (RIDER-73932, #2261) Rider: Fix loss of co...
Rider: Fix online documentation URL for nested classes Rider: Fix Unity Log view losing selected item when search field is cleared (#2381) Rider: Fix issue with UnityYamlMerge not being called (RIDER-87413) Rider: Fix issues with recreating meta files that exist, due to being restored from ...
BlendTree Class UnityEditor.Animations added 5.0.0 BlendTreeType Enum UnityEditor.Animations added 5.0.0 ChildAnimatorState Struct UnityEditor.Animations added 5.0.0 ChildAnimatorStateMachine Struct UnityEditor.Animations added 5.0.0 ChildMotion Struct UnityEditor.Animations added 5.0.0 StateMachineBehaviour...
ChildMotion Structure that represents a motion in the context of its parent blend tree. ClipAnimationInfoCurve Stores a curve and its name that will be used to create additional curves during the import process. CompilerMessage Compiler Message. ContentBuildProfileEvent Details about a profile event...
1D Blend Tree: A Blend Tree for 1D blending, which blends motion according to a single Animation Parameter. More info 2D Blend Tree: A Blend Tree for 2D blending, which blends motion according to two Animation Parameters. More info 3D Object: A 3D GameObject such as a cube, terrain or...