Instructions to configure the Unity Editor to use Unity Accelerator. In the Unity Editor preferences, use the following host and port number to configure the Cache Server Asset Import Pipeline (v2): Host: 10.2.5.113 Port: 80 拥有网页配置,配置简单方便,同时有CPU 磁盘使用情况 账号:unitycache 密码...
UNITY_ACCELERATOR_PERSIST容器默认值为 /agent。这是 unity-accelerator.cfg 以及其他持久数据所驻留的目录(cachedir 可能不同)。 UNITY_ACCELERATOR_LOG_STDOUT容器默认值为 true。如果为 true,则仅将日志输出到 stdout;如果希望将实际日志文件写入持久目录中,则为 false。
Unity Accelerator (Cache Server) Default Mode Define the default setting for the Cache Server, whether to enable or disable it by default. You can override this per Project in the Unity Editor settings. For more information, see Unity Accelerator. Default IP address 设置要使用的缓存服务器的默认...
1. Install Unity Accelerator 2. Create and open a new project 3. Open the Preferences window from Edit > Preferences 4. Open the Cache Server tab and Insert the Accelerator address that was provided after the 1st step 5. Close the project ...
设置好端口后,每次在对应机器上打开 Unity,在有数据修改的情况下,Accelerator 会将本次生成的依赖数据...
Do not block the editor and wait for uploads to the Accelerator to complete. Read more Planned Modular Importer The asset needs of Unity projects today are more diverse than ever. Yet, every Unity asset importer is monolithic, to modify... Read more Under Consideration Native OpenUSD Su...
3 Delete Library folder and clear your CS (cachedb folder should contain only bbolt.db file) 4 Open the project through command line with "-batchmode -quit -projectPath<path_to_the_project>" 5 When it finishes and Editor quits (check in TaskManager) - check Editor.log...
The Cache Server is no longer under active development, as the Asset Import Pipeline now uses the [Unity Accelerator](https://docs.unity3d.com/Manual/UnityAccelerator.html). The Scriptable Build Pipeline retains the support to cache build artifacts through the Cache Server, as document...
Asset Bundles: Fixed issue where empty folders remained in the cache. (UUM-15702) Core: Dynamic Heap Allocator now holds on to one empty block to increase performance. (UUM-1849) Editor: Fixed an issue to causing too many open files errors when uploading to Accelerator. (UUM-19028) Ed...
ENABLE_ACCELERATOR_CLIENT_DEBUGGING;ENABLE_NAVIGATION_PACKAGE_DEBUG_VISUALIZATION;ENABLE_NAVIGATION_HEIGHTMESH_RUNTIME_SUPPORT;ENABLE_NAVIGATION_UI_REQUIRES_PACKAGE;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE...