UE5 字符串相关 FString 和 std::string 互转,示例如下: (1)FString 转 std::string FString fStr = "this fString"; std::string cstr(TCHAR_TO_UTF8(*fStr)); (2)std::string 转 FString ClientMessage(FString(cstr.c_str())); (3)UE_
ue5 fstring转double 文心快码BaiduComate 在UE5(Unreal Engine 5)中,FString 是一种用于处理字符串的数据类型。要将 FString 转换为 double 类型,你需要先将 FString 转换为标准C++的 std::string,然后再将 std::string 转换为 double。下面是详细的步骤和代码示例: 1. 将 FString 转换为 std::string 在UE...
//std::string --> FString std::string s = "StdStr"; FString Str_3(s.c_str()); 对于int、float,则通过 FString 的静态函数FromInt、SanitizeFloat完成成转换。 int i = 100; float f = 200; //int --> FString FString Str_4 = FString::FromInt(i); //float --> FString FString Str...
FString Str1 = TEXT("AAA"); // FString 转 Fname FName Name1 = FName(Str1); // FString 转 FText FText Text1 = FText::FromString(Str1); // FName 转 FString FString Str2 = Name1.ToString(); // FName 转 FText FText Text2 = FText::FromName(Name1); // FText 转 FStri...
FString to int32 互转 FString to float 互转 FString to std::string 互转 FString to char* 互转 FString to TCHAR* 互转 FString to TArray<uint8> 互转 FString to enum 互转 TCHAR* to Char* 互转 TCHAR* to std::string TArray64<uint8> to TArray<uint8>...
boolFAssetImportHelper::ExtractModelInfo(FString FileName,TArray<FModelData>&OutModelInfo){std::string pFile=TCHAR_TO_UTF8(*FileName);Assimp::Importer Importer;//1constaiScene*Scene=Importer.ReadFile(pFile,aiProcess_CalcTangentSpace|aiProcess_Triangulate|aiProcess_JoinIdenticalVertices|aiProcess_Sort...
FString SavePath= TEXT(""); c->SaveToDisk(SavePath); c->RemoveFromRoot(); c= CaptureRTT =nullptr; Async(EAsyncExecution::Thread, [factor]() {//延迟一下FPlatformProcess::Sleep(1.0f*factor); GEngine->ForceGarbageCollection(); }); ...
usestd::{c_char,CStr,CString}; modmd_loader; #[no_mangle] pubextern"C"fnload_md_from_url_ffi(url:*constc_char)->*constc_char{ leturl=unsafe{CStr::from_ptr(url)}; letres=md_loader::load_md_from_url(&url.to_string_lossy()); ...
保存自己的字符数组.// 类型转换FName FText FStringFName name=FName(*str);// 资源IDFText text=FText::FromName(name);// 本地化的文本保存text=FText::FromString(str);FString _str=name.ToString();// 参考std string_str=text.ToString();...