FString a="NingStudio";//FString to std::stringstdstringcstr(TCHAR_TO_UTF8(*a))//std::string to FStringFString a=FString(cstrc_str string转为TCHAR 代码语言:javascript 复制 voidstring2tchar(std::string&src,TCHAR*buf){#ifdefUNICODE_stprintf_s(buf,MAX_PATH,_T("%S"),src.c_str());//...
Int To FString FString NewString = FString::FromInt(MyNewInt); Float To FString FString NewString = FString::SanitizeFloat(MyNewFloat); FText To FString FString NewString = TestText.ToString(); FName To FString FString NewString = TestName.ToString(); uint8To FString FString AMyActor::Uin...
最新整理FString和各种数据格式间转换,看目录里面一定有你需要 一、UE4 Source Header References 二、日志打印 1.输出字符串到output log中 1.1 最普通的三种 1.2 %d打印int,%f打印float,%s string 1.3 自定义 分类的名字 的log 2.输出字符串到屏幕上 三、FString 3.1 FString To FNames 3.2 FString To FText...
FString UE4Str = "UE4 C++";//FString to std::stringstd::string cstr(TCHAR_TO_UTF8(*UE4Str));//std::string to FStringClientMessage(FString(cstr.c_str()));
FString a = "NingStudio"; //FString to std::string std::string cstr(TCHAR_TO_UTF8(*a))...
FString To Array<uint8> FString To FText (新增) FText To FString (新增) Overview FString to FName std::string to FString FString and FCString Overview FString to Integer FString to Float Float/Integer to FString UE4 C++ Source Header References ...
FString → char * ///1 FString str string t = TCHAR_TO_UTF8(*str);char * returnvalue = (char *)malloc(sizeof(char) * (t.length() + 1));strncpy_s(returnvalue, t.length() , t.c_str(), t.length());///2 int ARPG_Database::BP_GetColumnIndex(int resultSet, FString column...
Converting FString to FNames Say we have FString TheString ="UE4_C++_IS_Awesome"; 1. To convert this to an FName you do: FName ConvertedFString = FName(*TheString); 1. std::string to FString #include <string>//...some function {...
// 枚举到 字符串FString String=StaticEnum<ECardType>()->GetNameStringByValue((int64)CardType);// Integer到 枚举ECardType CardType=static_cast<ECardType>(IntegerToUse); 补充: 相比较 (int64)CardType 此处用static_cast<int64>(CardType) 会更合适一些。