FString a = "NingStudio"; //FString to std::string std::string cstr(TCHAR_TO_UTF8(*a)); //std::string to FString FString a = FString(cstr.c_str()); string转为TCHAR 代码语言:javascript 代码运行次数:0 运行 AI代码解释 void strin
FString UE4Str = "UE4 C++";//FString to std::stringstd::string cstr(TCHAR_TO_UTF8(*UE4Str));//std::string to FStringClientMessage(FString(cstr.c_str()));
FString UE4Str = "UE4 C++";//FString to std::stringstd::string cstr(TCHAR_TO_UTF8(*UE4Str));//std::string to FStringClientMessage(FString(cstr.c_str()));
1.2 %d打印int,%f打印float,%s string 1.3 自定义 分类的名字 的log 2.输出字符串到屏幕上 三、FString 3.1 FString To FNames 3.2 FString To FText 3.3 FString To Array[uint8] 3.5 FString To const char * 3.6 FString To TCHAR* 3.7 FString To std::string 3.8 FString To JsonObject 3.9 FString...
FString To std::string std::string MyStdString(TCHAR_TO_UTF8(*TheString)); FString To MD5 FMD5::HashAnsiString(TEXT("someStuff")); Int To FString FString NewString = FString::FromInt(MyNewInt); Float To FString FString NewString = FString::SanitizeFloat(MyNewFloat); ...
Converting std::string to FString #include <string> //... std::string TestString = "Happy"; FString HappyString(TestString.c_str()); Converting FString to std::string #include <string> //... FString UE4Str = "Flowers"; std::string MyStdString(TCHAR_TO_UTF8(*UE4Str)); 数值...
std::string TestString = "Happy"; FString HappyString(TestString.c_str()); Converting FString to std::string #include <string> //... FString UE4Str = "Flowers"; std::string MyStdString(TCHAR_TO_UTF8(*UE4Str)); 数值转std::to_string std::string to_string( long value ); std...
std::string TestString = "Happy"; FString HappyString(TestString.c_str()); Converting FString to std::string #include <string> //... FString UE4Str = "Flowers"; std::string MyStdString(TCHAR_TO_UTF8(*UE4Str)); 数值转std::to_string std...
UE4ENFString a = "NingStudio"; //FString to std::string std::string cstr(TCHAR_TO_UTF8(...
FString → std::string #include <string> //...FString UE4Str = "Flowers";std::string MyStdString(TCHAR_TO_UTF8(*UE4Str));FString → const char * const char *plainText= TCHAR_TO_ANSI(*aes_content);FString → TCHAR * int ARPG_Database::BP_GetColumnIndex(int resultSet, FString colum...