(You can set this method in the Profile Lines section of the pfxToonShape node.) Adding toon lines and shading to a scene | 3 Types of toon lines There are four types of toon lines you can edit in Maya: profile, border, crease, and intersection lines. These lines are defined in ...
Realtime Toon Shader for Maya Hardware 2.0 Renderer日本語ドキュメントはこちらThis is a toon shader for Maya Hardware 2.0 Renderer that implements a feature commonly used in game engines.This shader is useful for previewing a model without exporting it to a game engine....
Hello, can I change the edge width scaling on the aiToon in Maya, depending on the distance between the camera and my model? I have read that attaching a facing ratio shader to the width scaling could help, but I have tried that and found that it had no effect. I found th...
Realtime Toon Shader for Maya Hardware 2.0 Renderer material shader maya toon Updated Dec 22, 2023 HLSL cyberjunky / home-assistant-custom-components Sponsor Star 70 Code Issues Pull requests My custom components for Home Assistant python iot internet-of-things home-assistant eneco-toon to...
Hello, can I change the edge width scaling on the aiToon in Maya, depending on the distance between the camera and my model? I have read that attaching a facing ratio shader to the width scaling could help, but I have tried that and found that it had no effect. I found ...
This page provides information on toon outline effect in V-Ray for Maya. For Toon Cel Shading, see theVRayToonMtlpage. Overview VRayToon is a very simple node that produces cartoon-style outlines on objects in the scene. This includes both simple, solid color shading but also outlined borders...
Hey guys, I've got a new shader for ya! This time it's a toon shader, "KoddeToonShader". This is a real-time (ShaderFX) shader for Autodesk Maya.
與時俱進?貝里斯Sarstoon Temash社會生態系統原住民族凱克其馬雅人(Q'eqchi Maya)對擾動之回應 lens to elucidate strategies implemented by the indigenous Q'eqchi' Mayas in the Sarstoon Temash region of Belize to build adaptive capacities to ... Kenrick W. Williams,戴興盛 被引量: 0发表: 2016年 ...
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翼狐网致力于推动CG艺术发展,为用户提供海量的CG视频教程,本节内容主要介绍MAYA 2011 完整基础教学之课时127:127.toon材质的高级运用.