首先,他们为 OpenGL 加入了高阶着色语言 GLSL,接着为了使 OpenGL 得到良好的效能,必须将 API 进行全面性的整理修改;在 OpenGL 2.0 Pure 的核心规格里,他们计画删除那些过时以及多余的功能特徵,只留下最符合现今硬体主流架构的功能,使开发者能够慢慢地由老旧的 OpenGL 1.x 版本,转移到全新的 OpenGL 2.0 版本。
Many users takeDirectX RuntimeandDirect3D Hardware Feature Levelas the same. There is a difference between these two. DirectX Runtime tells us about the DirectX version that an operating system can support. Whereas, Direct3D Hardware Feature Level gives information about the support provided by our...
Difference between bool and BOOL difference bool *a = false; and bool *b = true; Difference for a statement with or without curly braces in c++ Difference in /MT and /MD (Run Time Lib) Setting DirectX 9 (summer 2004) Software development kit, from where to download. DirectX12 Symbols ...
In D3D12, one requirement for block-compressed textures is that the base-level is aligned to ther block-size. This requirement does not apply to mip-levels, and OpenGL has no such requirement. This isn't technically speaking a bug, but a documented limitation in DirectX. It turns out t...
What is the difference between Mediatek Dimensity 8200 and Mediatek Dimensity 1050? Find out which is better and their overall performance in the mobile chipset ranking.
What is the difference between Nvidia GeForce GTX 1060 and Nvidia GeForce GTX 1050? Find out which is better and their overall performance in the graphics card ranking.
With the announcement of DirectX 12 features like low-level programming, it appears we're having a revival of the DirectX vs. OpenGL debates—and we can toss AMD's Mantle into the mix in place of Glide (RIP 3dfx). I was around back in the days of the flame wars between OGL and DX1...
Using GL_LINE_STRIP_ADJACENCY produces a similar effect. The difference is that the entire strip is considered to be a primitive, with one additional vertex on each end. If you send eight vertices to OpenGL using GL_LINES_ADJACENCY, the geometry shader will run twice, whereas if you send ...
The application integration is achieved through an RDP technology called RAIL (Remote Application Integrated Locally) and VAIL (Virtualized Application Integrated Locally). The main difference between RAIL and VAIL is how pixels are transported across from the RDP server to the RDP client. In RAIL, ...
OpenGL can go screw backwards compatibility, look what it's done to (competent) web designers who are stuck dealing with Internet Explorer. All the bad news about DirectX, OpenGL, and DRM makes me wonder if these companies want us to pirate the hell out of everything. At this rate "next...