DirectX 12 and Vulkan are two of the most advanced graphics APIs (Application Programming Interfaces) used for gaming, rendering, and high-performance applications. Both offer low-level access to hardware, reducing overhead and improving efficiency compared to older APIs like DirectX 11 or OpenGL. ...
Additionally, neither of them has significant performance differences, despite common online claims that OpenGL works smoother and more efficiently. Performance-wise it is safe to say that a well-written game will work almost equally sufficiently using OpenGL, or DirectX. There are a number of well...
Sorry about that, in my research I was confused bySony's public statements that OpenGL ES was their standard APIwhich must have been changed by the time it was released, or just been misreported. The developers I've heard from who work on high-performance graphics for PS3 say that they ...
OpenGL 3D拾取文章(转) 2019-12-08 23:19 − 参考文章深入探索3D拾取技术 OpenGL 3D拾取射线和三角形的相交检测(ray triangle intersection test) 3D拾取的方法有两种 1、基于几何计算的射线-三角形相交法 2、使用OpenGL本身的拾取机制这里主要使用第二种,理解起来相对简单一点。借用大佬的通俗易... jixhua ...
However as DirectX 12 is meant to be forward looking – to be out before it’s too late – as GPU performance gains continue to outstrip CPU performance gains, the benefits even for low-end configurations will continue to increase. CPU Scaling DirectX 12 vs. Mantle, Power Consumption ...
DirectX 9 Performance Impact Now that you've seen what improvements Half Life 2's DX9 path can give you, let's take a look at the price to pay for some of those impressive visual effects. In order to measure the impact of the DX9 path we did the following: ran benchmarks using bo...
gamedev opengl graphics-engine rendering vulkan directx gles graphics-programming renderer d3d12 d3d11 vulkan-api opengl-es directx-11 directx-12 directx11 directx12 vulkan-game-engine Updated Apr 19, 2025 C++ daktronics / cef-mixer Star 232 Code Issues Pull requests High Performance off-scre...
N/A Special Tests Render Quality N/A Render Quality - HP N/A Battery lifetime - Manhattan 3.1 N/A Long term performance - Manhattan 3.1 N/A Battery lifetime - T-Rex N/A Long term performance - T-Rex N/A | Results: Top Average Median OS...
Render Quality - HP N/A Battery lifetime - Manhattan 3.1 N/A Long term performance - Manhattan 3.1 N/A Battery lifetime - T-Rex N/A Long term performance - T-Rex N/A OS Windows API DirectX 12 Discrete GPU NVIDIA GeForce RTX 4090...
OpenGL or DirectX 11: Performance Conclusion While many people say that OpenGL performs better than DirectX, the latter API achieved better results in both of our benchmarks. This is far from conclusive, with many factors playing a role in dictating a game's performance, especially as they get...