void TcpServer::startAccept(Socket::ptr sock) { while(!m_isStop) { LOG_INFO(g_logger) << "startAccept"; Socket::ptr client = sock->accept(); //accept成功 if(client) { client->setRecvTimeout(m_recvTimeout); //专门处
The repo contains TCP communication Client and Server applications. The applications are coded in the C++ programming language, using C-based libraries. IDEs that compile C/C++ programming languages can be used. tcpcppqtcreatortcp-servertcp-clienttcp-socketqt4qt-applicationtcp-client-servertcp-communic...
struct sockaddr_in clientAddr; memset(&clientAddr, 0, sizeof(struct sockaddr_in)); socklen_t clientLen; int connfd = accept4(listenfd, (struct sockaddr *) &clientAddr, &clientLen, SOCK_NONBLOCK | SOCK_CLOEXEC); // accept得到connfd,用于之后的连接读写 if (connfd == -1) { running =...
[clnt_cnt++] = clnt_sock; //新连接的客服端保存到clnt_socks数组里 pthread_mutex_unlock(&mutx); //释放锁 //创建线程 pthread_create(&t_id, NULL, handle_clnt, (void*) &clnt_sock); pthread_detach(t_id); //销毁线程,线程return后自动调用销毁,不阻断 printf("Connected client IP: %s \n...
一款lcx.exe在golang下的实现, 可用于内网穿透, 建立TCP反弹隧道用以绕过防火墙入站限制等, This tool is used to establish reverse tunnel in NAT network environment, it can bypass firewall inbound restriction, support all functions of lcx.exe socket tcp network tcp-server tcp-client frp socket-pro...
同时可以打开两个TCP,一个是TCP CLIENT,一个是TCP SERVER,两个的本地端口是同一个。 参考资料(安卓程序):blog.csdn.net/yijunziraVS新建控制台项目,支持MFC:// TODO: 在此处引用程序需要的其他头文件 //zhl 20190320 一、准备工作: //1、使用vc6向导建立控制台工程(console application),并选择支持MFC。 /...
( NULL, TRUE, FALSE, L"WebServicesExampleServerStartedEvent"); if (NULL == serverStartedEvent) { wprintf( L"Failed to create the client-server synchronization event (errorCode=0x%lx).\n", GetLastError()); hr = HRESULT_FROM_WIN32(GetLastError()); goto Exit; } // Server is started, ...
SOCKET client_socket=socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);if(client_socket ==INVALID_SOCKET) { std::cout<<"Failed to create server socket!"<<std::endl;return2; }//绑定IP和端口。sockaddr_in server_addr; server_addr.sin_family=AF_INET; ...
这个代码是个简单的Qt5做的TCP服务器转发实现原理: client--->|server:client|--->svr 监听指定的TCP端口,当端口有客户端连接时,就会向指定的远端服务器发起一个tcp连接;这样的一个一对连接,在这里我称之为一个forwardTask;监听端口支持多个tcp连接,每来一个客户端连接,就会新建一个forwardTask对象; 支持多端口...
i].In = false; } for (i=0 ; i<WSNUM_RX_BUFFERS ; i++){ ReceiveBuffers[i].InUse = false; } /* ** Flag that we are the serverside not the client */ IsServer = TRUE UDP = ; #if (0) /* ** Createour socket andbindit to our ...