接着,我们创建一个 socket 对象,指定所使用的协议类型——TCP 或 UDP。这里,我们选择 TCP,因为它提供了可靠的、面向连接的服务,非常适合于需要稳定通信的应用场景。 import SimpleSockets# 创建一个 TCP sockettcp_socket = SimpleSockets.create_socket(SimpleSockets.SocketType.TCP) 接下来,我们要设置 socket 的...
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说明: 向系统申请一个 TCP/UDP 端口号 ( 前提是没人用这个端口号) 参数1: 监听文件句柄 参数2: struct sockaddr_in {AF_INET/AF_INET6, 端口号, 网卡 IP} 参数3: sizeof(struct sockaddr_in) 返回值: 失败 = -1; 成功 = 0 listen(...) 说明: 对 bind(...)函数 的地址、端口进行 3次握手的...
socket.close(); } } importjava.io.IOException;importjava.net.DatagramPacket;importjava.net.DatagramSocket;importjava.net.InetAddress;publicclassclient {publicstaticvoidmain(String[] args)throwsIOException { InetAddress address= InetAddress.getByName("127.0.0.1");intport = 8080;byte[] data = "Hello...
error("ERROR opening socket"); if (server == NULL) { fprintf(stderr, "ERROR, no such host\n"); exit(0); } /* * Initialize the client address structure */ /* cli_addr.sin_fa mily = AF_INET; cli_addr.sin_ad dr.s_addr = INADDR_ANY; ...
1.socket_config.hpp #ifndef SOCKET_CONFIG_HPP_ #define SOCKET_CONFIG_HPP_ #include <string> using namespace std; enum { TCP, UDP }; class socket_config { public: socket_config() { port_ = 8080; backlog_ = 1024; type_ = UDP; ...
tcpSocket.Connect("127.0.0.1", 8888, [&] { cout << "Connected to the server successfully." << endl; // Send String: tcpSocket.Send("Hello Server!"); }); Super Easy! CPU & RAM Usages (with single tcp connection & with single udp server + client): Lightweight! Examples: You ca...
use std::net::UdpSocket; use stunclient::StunClient; use std::net::{SocketAddr,ToSocketAddrs}; let local_addr : SocketAddr = "0.0.0.0:0".parse().unwrap(); let stun_addr = "stun.l.google.com:19302".to_socket_addrs().unwrap().filter(|x|x.is_ipv4()).next().unwrap(); let...
Using the Simple Socket Server template, I have created my own multicast task that creates a UDP socket server and sends packets containing data. The Problem: According to wireshark, the data in the packets sent is only 4 bytes in length, and always only the first...