102-设置GIT(102-Set up Git) - 大小:12m 目录:2 - 1. 开始 资源数量:18,Unity3D_Unity3D,2 - 1. 开始/101-创建统一云构建和比特桶帐户,2 - 1. 开始/102-设置GIT
git-eclipse 2025-01-04 19:10:06 积分:1 数据容器通用操作的具体代码 2025-01-04 19:02:30 积分:1 Unity2022_SUNTAIL_Stylized_Fantasy_Village_Optimization 2025-01-04 19:01:44 积分:1 Live2d-Unity3d-optimized 2025-01-04 19:01:05 积分:1 ...
1Unity导出Gradle项目Unity打包时BuildSystem选择Gradle,勾选Export Project2AndroidStudio导入Unity导出的Gradle项目 打开AndroidStudio,选择Import project,选择Unity导出的Gradle项目的路径即可 接入sdk 采用aar jar 插件方式踩坑 接入百度支付的时候拉起支付 选择微信支付提示程序异常,后面单独导出Android包打包发现可以拉起,...
1>--- Build started: Project: BDArmory, Configuration: Debug Any CPU --- 1>C:\Users\AORUS\Downloads\BDArmory-1.6.11.0\BDArmory\Utils\UIControlUtils.cs(11,7,11,21): warning CS0105: The using directive for 'UnityEngine.UI' appeared previously in this namespace 1>C:\U...
usingSystem;usingSystem.Collections.Generic;usingUnityEngine;usingAlchemy.Serialization;// By adding the [AlchemySerialize] attribute, Alchemy's serialization extension is enabled.// It can be used with any type that has an optional base class, but the target type must be partial for the Source ...
UnityRace: Code samples for performance. Setup Open Unity. Click menu:Window/Package Manager. Click+, and chooseAdd Package from git URL. Copyssh://git@github.com/gamearki/GameArkiSetup.git?path=Assets/com.gamearki.framework.setup#mainandAdd. ...
1. 打包中的错误 1.1PackageNamehasnotbeensetupcorrectly. 解决方法 File->Player Settings->Other...原因 内存不足导致打包失败。 解决方法 关闭除Unity的其他软件。 (在我的电脑上是打开Unity和Visual Studio就不会报错) 1.3 拖动一张图片到项目,但并不能使用(如给button ...
Even if you only have one project, you must do this for every file and every version. This severely complicates build pipelines, which is why so many teams choose Perforce. Find out more about Git vs. Perforce >>Back to top Don’t Ignore P4 Ignore Another important part of setting up ...
Although they cost more up front, teams can spend less time in post manipulating scenes. Video game technology— like Unreal Engine and Unity— allows artists to create photorealistic 3D backgrounds (like the ones used in The Batman). Combined with motion tracking, the game engine can update ...
开发者ID:Thundernerd,项目名称:Unity3D-ExtendedEvent,代码行数:8,代码来源:MatrixWizard.cs 示例4: LookAt ▲点赞 1▼ publicstaticvoidLookAt(refMatrix4x4 mat, Vector3 source_pos, Vector3 target_pos, Vector3 up){ Vector3 source_target_unit_vector = target_pos - source_pos; ...