* Make sure to include tests. If you're fixing a bug, include a regression test -- a test that failed before your contribution. * Make sure all tests pass.## All contributions are subject to the [Unity Contribution Agreement(UCA)](https://unity3d.com/legal/licenses/Unity_Contributio...
Already on GitHub? Sign in to your account Describe how to set up project with IntelliJ #170 Merged tdas merged 1 commit into unitycatalog:main from nastra:improve-ide-setup Jul 9, 2024 Merged Describe how to set up project with IntelliJ #170 tdas merged 1 commit into unitycatalog:...
I'm going to fast-forward to 2024, where we have a data ecosystem that is much more player-centric. All the decisions that we make around how to capture data and what data sources to ingest are really around the fundamental question of: “can we make the ...
} ``` So I need to access the interface and get the NativeDevice.address in code behind.My main concern is that I'm not able to access the Address property in code behind . I'm able to access the Address property of the NativeDevice in xaml without Binding it to any model or ...
public class Base64ToImageConverter : IValueConverter { ImageSource image; public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value is string) { image = null; byte[] bytes = Convert.FromBase64String(value.ToString()); image = ImageSource.FromStream...
CI/CD stands for continuous integration (CI) and continuous delivery/deployment (CD). It was fairly tough for me to understand exactly what it was when I was starting out because everyone used vague terms like “amalgamation of development and operations,” but put simply: ...
“And that seems to facilitate it, at least for our young learners. At Code Ninjas, the aim is to make coding as “fun as possible,” Kim says. The block-based, drag-and-drop method then turns into JavaScript, and then that snowballs into the video game design engine Unity—where his...
Go to ourByteSyzeSDK Github to download the latest version of the SDK, and set up a ByteBrew developer accounthere. Also. connect with us and other ByteBrew developers on ourDiscord. Import the SDK Import the ByteSyzeSDK Unity package in the Unity Engine. Go to Window -> ByteBrew -> ...
In one sentence: non-blocking programming aims to put time-consuming tasks off to the side, usually by specifying what should be done when these tasks are complete, and allowing the processor to handle other requests in the meantime.
When to use pub/sub. The benefits of using pub/sub. How to use the Ably .NET SDK to apply the pattern by creating a console application. TLDR: Here's theGitHub repowith the finished project. With the rise of cloud-based and distributed systems, messaging solutions appear to be everywhere...