.github Setup funding Jun 30, 2019 .idea/.idea.KtxUnityDemo/.idea chore: Unity update, adding missing project files and extending gitig… Jun 3, 2022 Assets chore: Added scene lighting Jan 20, 2024 Images How much is the fish?
Already on GitHub? Sign in to your account Describe how to set up project with IntelliJ #170 Merged tdas merged 1 commit into unitycatalog:main from nastra:improve-ide-setup Jul 9, 2024 Merged Describe how to set up project with IntelliJ #170 tdas merged 1 commit into unitycatalog:...
I'm going to fast-forward to 2024, where we have a data ecosystem that is much more player-centric. All the decisions that we make around how to capture data and what data sources to ingest are really around the fundamental question of: “can we make the ...
This is a blog post by iOS Tutorial Team member Ali Hafizji, an iOS and Android developer working at Tavisca Solutions. In this tutorial, you’re going to get hands-on experience making a simple game on Android using AndEngine, a popular and easy to use
How to Integrate a Unity AR Project as a Library in Android (Uaal, Geospatial, AR) This article will serve as a starting point for our Unity journey. Jun 21, 2024 See all fromAndrii Veremiienko See all fromProAndroidDev 🎯How to disable swipe-to-dismiss in Jetpack Compose ...
I want to access the address property just like I was able to bind to my xaml from the itemsource. I want the NativeDevice.Address instead of NativeDevice.ToString(). https://github.com/didourebai/BLEPluginDemo this is the github project I'm trying to implement....
The easiest way to do so from a GUI like Gnome or Ubuntu’s Unity is to open a terminal application, which starts a shell inside a new window. Once you’ve opened a shell, it should display a prompt at the top that usually ends with a dollar sign ().OnUbuntu,thatpromptshouldlook...
bases by integrating our custom App Tracking Transparency handler into your Unity iOS project for your ATT-dependent SDK's without having to write any Objective-C code. ByteSyze also comes with our free analytic and remote config tools for all developers to use in their games. Let's get ...
Has anyone done In-App provisioning of Google Pay with Xamarin The google docs on the push-provisioning-api The above talks about using Gradle, but I don't use Gradle in a Xamarin project. The Xamarin.GooglePlayServices.Wallet package is about adding a PayNow button, but I want to add...
The basic system is fairly simple, and can be built in pretty much any programming language and environment available. We'll be building it inUnity, which should be relatively easy to set up. If you want to check out the code directly, you can get the project filesfrom GitHub. ...