# This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ # MemoryCaptures...
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decal.AddComponent<MeshRenderer>().sharedMaterial = mat;#ifUNITY_5decal.GetComponent<MeshRenderer>().shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off;#elsedecal.GetComponent<MeshRenderer>().castShadows =false;#endifqd_Decal decalComponent = decal.AddComponent<qd_Decal>(); decalComponent...
implementation project(':flutter') } Your app now includes the Flutter module as a dependency. Adding a Flutter Module to an iOS App Detailed documentation There are two ways to embed Flutter in your existing application. Use the CocoaPods dependency manager and install Flutter SDK. (Rec...
Add powerful economy, gameplay, and liveops features to your Unity and Unreal games on mobile, desktop, and console. Built in collaboration with the best game studios by the makers of Nakama server. Contact Us And much more! Achievements ...
(this point on I can develop or make another project for you to continue it) - Work correctly the printing queue I already have a github project that though is developed ins't working fully, so if possible use it and make the necessary adjustments so that the points above can be ...
I add myself to the bid, since I have two accounts , that counts for $40 :) Wish List PlyGame https://www.assetstore.unity3d.com/en/#!/content/9694 评论 pieresimak 在PlyGame Add this please Aizen Aizen 在PlyGame OMG... yes please! Heyzap https://www.heyzap.com/ 评论 ...
publicvoidTest(){varcontainer =newUnityContainer();varsettings =newSettings(); container.AddExtension(newBootstrapper(settings)); container.Resolve<ProjectController>(); } 开发者ID:iburgos,项目名称:net-igeo-service,代码行数:7,代码来源:BootstrappingTests.cs ...
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options. - Unity-Technologies/UniversalRenderingExamples
XUPortercan help you to add files and frameworks to your Xcode 4 project after it is generated by Unity 3D automatically and dramatically. Lot of changes fromXCodeEditor-for-Unity. 中文版的说明请看这里 Installation Add all files of the repo to your Unity project's Editor Folder: {$ProjectFol...