If you usemulti-display, you can only useScreen.SetResolutionto set the resolution of the primary screen. A resolution switch does not happen immediately; it happens when the current frame is finished. using UnityEngine; public class ExampleScript :MonoBehaviour{ void Start() { //Switchto 640 ...
Awidthbyheightresolution will be used. If no matching resolution is supported, the closest one will be used. IfpreferredRefreshRateis 0 (default) Unity will switch to the highest refresh rate supported by the monitor. IfpreferredRefreshRateis not 0 Unity will use it if the monitor supports it...
Switches the screen resolution. 切换屏幕分辨率。 A width by height resolution will be used. If no matching resolution is supported, the closest one will be used. 应用有宽高的分辨率,如果没有匹配的分辨率被支持,将使用最接近的分辨率。 If preferredRefreshRate is 0 (default) Unity will switch to t...
游戏界面显示screenSet类(即游戏时控制全屏退出等操作): using System.Collections; using System.Collections.Generic; using UnityEngine; public class screenSet : MonoBehaviour { void Awake() { //获取设置当前屏幕分辩率 Resolution[] resolutions = Screen.resolutions; //设置当前分辨率 Screen.SetResolution(resol...
游戏界面显示screenSet类(即游戏时控制全屏退出等操作): using System.Collections; using System.Collections.Generic; using UnityEngine; public class screenSet : MonoBehaviour { void Awake() { //获取设置当前屏幕分辩率 Resolution[] resolutions = Screen.resolutions; ...
Unity Scene Screen.resolutions 分辨率列表 Screen.resolutions 分辨率列表(安卓平台试了不能用此方法,最好用宏定义判断一下平台) C#=> public staticResolution[] resolutions; Description 描述 All fullscreen resolutions supported by the monitor (Read Only)....
UnitySetScreen 注:Unity3D中这个比例的默认值是100,即100像素等于1单位。如果我们的游戏屏幕有640像素高,那么实际换算成单位高度则是6.4个单位,当我们摄像机的orthographicSize值是3.2时,摄像机大小刚好与屏幕大小相等 4、Unity3D中的屏幕适配设置 4-1:像素适配设置(固定分辨率) ...
We recently had a user of one of our Unity extension products, Cinema Pro Cams, ask how to set a Unity Fullscreen Resolution when you build a game? Here is the forum article for those interested – https://transforminteractive.com/forum/viewtopic.php?f=18&t=152 Unity Fullscreen ...
Unity Fullscreen Resolution for Mac & Windows After doing a bit of searching, I have found an answer that works for both Mac and Windows users. If you would like to use a resolution of, for example, 1024×427 (which is an anamorphic widescreen resolution); you must set the following pla...
unityscreen.width无法获得game窗口大小 您羡岁要问的是unityscreen.width无法获得game窗口大小的原因是什么?原因有游戏窗口未激活、游戏窗口大小未设置。1、游戏窗口未激活:如果游戏窗口未激活,即未与操作系统窗口关联,那么使用Screen.width和Screen.height获取到的就