docs.unity3d.com Manual Scripting API Changelog License View latest version Manual Node Library Input Sample Texture 2D LODGetting Started Sub-graph Node Data Node Library Artistic Channel Input Boolean Color Constant Integer Slider Time Vector 1 Vector 2 Vector 3 Vector 4 ...
Samples aTexture 2Dand returns aVector 4color value for use in the shader. You can override theUVcoordinates using theUVinput and define a customSampler Stateusing theSamplerinput. Use theLODinput to adjust the level of detail of the sample. ...