近期遇到一个奇怪的问题,在新安装的Qt 5.3.1 OpenGL 2010 版本号后,每次打开qtcreator之后都会出现一个错误提醒,例如以下图: 最初觉得是显卡驱动没有包括OpenGL2.0 或者更高版本号,可是使用小工具測试以后发现,驱动没有问题。由此推断:此提示信息并不准确。 然后重装了一下qt5.3.1 。发如今装到大约97%的时候。...
首先,创建QApplication实例前先开启Qt::AA_DontCheckOpenGLContextThreadAffinity,有多个context的话还可以考虑开启Qt::AA_ShareOpenGLContexts。其次,QOpenGLContext需要切换到使用线程才可以在那个线程make current,只需要调用其moveToThread即可。当然,context在多个线程间使用需要自行进行同步。
我在我们公司的arm设备上使用QT自带的虚拟键盘,在windows上运行没什么问题,但是一直到设备上是点击输入框就是程序奔溃,显示QXcbIntegration: Cannot create platform OpenGL context, neither GLX nor EGL are enabledFailed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags<QSurfaceFormat...
Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, ...
This plugin does not support createPlatformOpenGLContext!Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior 2,...
qt 中 使用 opengl 相关的注意事项 本人移植了一个glut到qt的项目,前期没有注意相关的上下文的使用,导致相关的显示混乱。 解决方案 makeCurrent();在每一个类函数中加上这一句话。 ---我的天空里没有太阳,总是黑夜,但并不暗,因为有东西代替了太阳。虽然没有太阳那么明亮,但对我来说已经足够。凭借着这份光...
QT application throws error message that "Cannot create platform OpenGL context, neither GLX nor EGL are enabled". Then I removed all this and done some modifications according to the errors. After spending around 10 working day, I figured out the problem. I have done two things: 1) There...
$ nix-shell -p openscad --run openscad QXcbIntegration: Cannot create platform OpenGL context, neither GLX nor EGL are enabled QXcbIntegration: Cannot create platform OpenGL context, neither GLX nor EGL are enabled QOpenGLWidget: Failed to create context QXcbIntegration: Cannot create platform OpenGL...
Running OpenGL/OpenVG examples give error omap3evm$ ./hellogl_es2 -qws Could not create the temporary EGL surface QEglContext::createSurface(): Unable to create EGL surface, error = 0x300b QGLContext::makeCurrent(): Cannot make invalid context current ...
QOpenGLContext::QOpenGLContext(QObject*parent= nullptr) Creates a new OpenGL context instance with parent objectparent. Before it can be used you need to set the proper format and callcreate(). See alsocreate() andmakeCurrent(). [signal]voidQOpenGLContext::aboutToBeDestroyed() ...