Float* perlinNoise3D(int lattice_x, int lattice_y, int lattice_z, int res_x, int res_y, int res_z); Float* perlinNoise2D(int lattice_x, int lattice_y, int res_x, int res_y); 两个函数返回的是指向Float的指针,我选用了单精度的浮点数也就是float。这里面有个需要注意的地方,函数切记...
"Perlin Noise" : 30 "Simplex Noise" : 20 "Random Noise" : 10 # 使用 Pygame 生成渐进式噪声的示例importpygameimportnoisedefgenerate_noise(width,height):# 生成Perlin噪声image=pygame.Surface((width,height))forxinrange(width):foryinrange(height):value=noise.pnoise2(x/100.0,y/100.0,octaves=6,p...
^Simplex noise demystified, Stefan Gustavson http://webstaff.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf / 噪声的分类 根据wiki,由程序产生噪声的方法大致可以分为两类: 类别 名称 基于晶格的方法(Lattice based) 又可细分为两种: 第一种是梯度噪声(Gradient noise),包括Perlin噪声, Simplex噪声,Wavelet...
(self, x, y, noise = None): if noise is None: noise = self.perlinNoise frequency = 1.0 / self.imageSize n = self.fractalBrownianMotion(8 * x, 8 * y, self.perlinNoise) return (math.sin(16 * x * frequency + 4 * (n - 0.5)) + 1) * 0.5 if __name__ == "__main__"...
程序开发中总会用到随机方法,一般的随机方法虽然通用,但是产生的随机数又因为过于"随机",不适合用来生成平滑连续的随机数据(譬如自然地形的高度),这个时候我们便需要使用特殊的随机方法了, Perlin...噪声便是一种能够产生平滑(随机)数值的随机方法...Value 噪声为了更容易
首先,需要安装Noise库: ```python pip install noise ``` 然后,可以使用以下代码生成波动噪声函数: ```python import noise def perlin_noise(length, octaves=1, persistence=0.5, lacunarity=2): data = [] for i in range(length): value = noise.pnoise1(i/octaves, persistence=persistence, lacunar...
Noise,噪声,产生的Perlin(柏林)/ Simplex噪声 Nose,鼻子,简化测试单元 Numba,NumPy的动态编译库,需要numpy + MKL和llvmlite Numexpr,快速数值数组表达式计算器,需要numpy + MK NumPy(NumPy + MKL),科学计算所需要的基本包, NumPy + MKL是静态链接到英特尔数学核心函数库。
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The chessboard pattern’s formula is easy to guess so it is an ideal introduction. Once you start playing around there is anentire universe of texturesto explore with marble, Voronoi and Perlin noise patterns. Some even go to the extend of building entire scenes with only procedural textures....
unreal.BrushEffectCurlNoise unreal.BrushEffectCurves unreal.BrushEffectDisplacement unreal.BrushEffectSmoothBlending unreal.BrushEffectTerracing unreal.BuoyancyData unreal.ButtonStyle unreal.CachedAnimAssetPlayerData unreal.CachedAnimRelevancyData unreal.CachedAnimStateArray unreal.CachedAnimStateData unreal.CachedAnim...