1283(Stack Overflow)原因:可能是由于多个模组试图同时访问或修改相同的原版代码。 1283 1284(Stack Underflow)原因:显卡驱动、mod冲突、着色器出错。 1285(Out Of Memory)原因:可能是配置文件发生冲突或者游戏内存(动态内存)分配不足、mod冲突。 1286(Invalid Framebuffer Operation)原因:游戏内存溢出或显卡驱动没更新。
No performance hit, but an annoying message is the "OpenGL Error: 1283 (Stack Overflow), Recently installed Optifine with Impact, when both versions are stand alone, no error. Yesterday there was no error, and only today I have been getting it. When does this happen? When I join any wo...
GL_STACK_OVERFLOW :(1283)压栈操作超出堆栈大小。 GL_STACK_UNDERFLOW :(1284)出栈操作达到堆栈底部。 GL_OUT_OF_MEMORY :(1285)不能分配足够内存时。 GL_INVALID_FRAMEBUFFER_OPERATION :(1286)当操作未准备好的真缓存时。 GL_CONTEXT_LOST :(1287)由于显卡重置导致 OpenGL context 丢失。
如果任何单个错误标志记录了错误,则返回该标志的值,并在调用glGetError时将该标志重置为GL_NO_ERROR。如果多个标志记录了错误,glGetError将返回并清除任意错误标志值。因此,如果要重置所有错误标志,则应始终在循环中调用glGetError,直到它返回GL_NO_ERROR。 初始情况下,所有错误标志都设置为GL_NO_ERROR。 1. 2. ...
GL_STACK_OVERFLOW 1283 Set when a stack pushing operation causes a stack overflow. GL_STACK_UNDERFLOW 1284 Set when a stack popping operation occurs while the stack is at its lowest point. GL_OUT_OF_MEMORY 1285 Set when a memory allocation operation cannot allocate (enough) memory. GL_INVALI...
GLES32.GlStackOverflow Field Reference Feedback Definition Namespace: Android.Opengl Assembly: Mono.Android.dll C# 複製 [Android.Runtime.Register("GL_STACK_OVERFLOW", ApiSince=24)] public const int GlStackOverflow = 1283; Field Value Value = 1283 Int32 Attributes RegisterAttribute ...
case GL_STACK_OVERFLOW: error = "STACK_OVERFLOW"; break; case GL_STACK_UNDERFLOW: error = "STACK_UNDERFLOW"; break; case GL_OUT_OF_MEMORY: error = "OUT_OF_MEMORY"; break; case GL_INVALID_FRAMEBUFFER_OPERATION: error = "INVALID_FRAMEBUFFER_OPERATION"; break; ...
//case GL_STACK_OVERFLOW:// error = "STACK_OVERFLOW";// break;//case GL_STACK_UNDERFLOW:// error = "STACK_UNDERFLOOR";// break;caseGL_OUT_OF_MEMORY:error="OUT_OF_MEMORY";break;caseGL_INVALID_FRAMEBUFFER_OPERATION:error="INVALID_FRAMEBUFFER_OPERATION";break;}std::cout<<error<<" | ...
std::string error; switch (errorCode) { case GL_INVALID_ENUM: error = "INVALID_ENUM"; break; case GL_INVALID_VALUE: error = "INVALID_VALUE"; break; case GL_INVALID_OPERATION: error = "INVALID_OPERATION"; break; case GL_STACK_OVERFLOW: error = "STACK_OVERFLOW"; break; ...
1283(Stack Overflow)原因:可能是由于多个模组试图同时访问或修改相同的原版代码。 1283 1284(Stack Underflow)原因:显卡驱动、mod冲突、着色器出错。 1285(Out Of Memory)原因:可能是配置文件发生冲突或者游戏内存(动态内存)分配不足、mod冲突。 1286(Invalid Framebuffer Operation)原因:游戏内存溢出或显卡驱动没更新。