09 Mesh Data, Object Data - 大小:20m 目录:Section 3 资源数量:52,其他后期软件教程_其他,Cloud Blender - Game Asset Creation/Section 3/09 Mesh Data, Object Data,Cloud Blender - Game Asset Creation/Section 3/10 Object Tools,Cloud Blender - Game Asset Creat
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3D object features are stored in a geodatabase using a defined geographic location with a referenced 3D geometry. The referenced 3D geometry of a feature can be stored in multiple formats, which allows you to add new features to the layer from other 3D modeling packages—such as Blender, ...
In blender we can access the mesh data such as color in the shader editor. In the following screenshot all the cubes share same material but can have different colors. The object color is being accessed inside the material. Solution There is this node which gets Mesh position, scale and ot...
The" something something" video database for learning and evaluating visual common sense. In Proceedings of the IEEE international conference on com- puter vision, pages 5842–5850, 2017. 5, 7 [24] Chunhui Gu, Chen Sun, David A Ross, Carl Vo...
reactingParcelInjectionDataIOList rigidBodyInertia runTimeControl sample scalarMatrices shallowWaterAbsorption shapeSensitivitiesBase simplifiedDynamicFvMesh SinclairJackson smoothDelta sphere steadyStateDdtScheme subBody surfactantProperties surfFields SyamlalRogersOBrien tensor thermalShell thermalShellModel thermo ...
Blender 2 Kettle 2 Soda can 1 Bowl 3 Knife 2 Spoon 2 Chopping board 3 Mug 3 Thermos 2 Coffee maker 2 Pan 2 Toaster 2 Food box 2 Plate 2 Wine glass 3 Fork 2 Pot 2 TABLE II: Number of data samples in SHOP-VRB dataset (visual and textual questions). Train Validation Test Benchmark...
The calculation of the temperature of the objects is based on measured environmental data and the model parameters are fitted on measured radiation temperatures of the objects and backgrounds. For the visualization the object is surrounded by a world texture. For the radiation temperature of the ...
# can the armature data properties group_prop and row be fetched directly from the rigify script?horse_data = \ (1, 5), (2, 4), (3, 0), (4, 3), (5, 4), (1, 0), (1, 0), (7, 2), (8, 5), (9, 4), \ ...
A graphic designer and a simulation engineer work with predefined assets to construct rich scenes with realistic dynamic and kinematic properties. While this may scale to small numbers of scenes, to achieve the generalization properties that are required for data-driven robotic control, we require a...