脚本API UnityEngine UnityEditor Unity OtherRenderingThreadingMode.MultiThreaded描述 通过主线程生成中间图形命令。渲染线程将它们转换为低级平台 API 图形命令。在此模式下,主线程会通过内部类 **GfxDeviceClient** 处理应用程序的高级代码,该类会发出所有所需图形命令的中间表示形式,并将它们存储在与渲染线程共享的...
所以,对于使用Unity 5.3版本以后(包括Unity 5.3)的项目,我们一般建议尝试开启多线程渲染这一选项,...
开启了多线程渲染(Multithreaded Rendering)后出现了大量的Crash信息升级Unity版本,如果你是20版本,我记得...
UnityEngine UnityEditor Unity Other RenderingThreadingMode.MultiThreaded 説明 Generates intermediate graphics commands via the main thread. The render thread converts them into low-level platform API graphics commands. In this mode, the main thread processes the application's high-level code through ...