function initTextures() { cubeTexture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, cubeTexture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP...
WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. WebGL does so by introducing an API that closely conforms to OpenGL ES 2.0 that
WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. WebGL does so by introducing an API that closely conforms to OpenGL ES 2.0 that
Getting started with WebGL已经翻译完成,但需要有人做文档格式方面的 review。我来译! Lighting in WebGL貌似某位同学的翻译工作半途而废了。。。我来译! Using shaders to apply color in WebGL翻译完成!哦耶~。 Using textures in WebGL翻译完成!哦耶~。
https://mdn.github.io/webgl-examples/tutorial/sample8/ Installing and testing If you choose to fork or clone these examples to experiment with them, be aware that WebGL requires that any textures or other binary data be loaded from a secure context, which means you can't just use most ...
WebGL 贴图的JavaScript代码 AI检测代码解析 function initTextures() { cubeTexture = gl.createTexture(); cubeImage = new Image(); cubeImage.onload = function() { handleTextureLoaded(cubeImage, cubeTexture); } cubeImage.src = "cubetexture.png"; ...
CORS で許可された画像を WebGL のテクスチャとして使用する方法の説明を、[こちらの hacks.mozilla.org の記事](https://hacks.mozilla.org/2011/11/using-cors-to-load-webgl-textures-from-cross-domain-images/)に掲載しています。 2 changes: 1 addition & 1 deletion 2 files/ja/web/css/calc...
WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. WebGL does so by introducing an API that closely conforms to OpenGL ES 2.0 that
WebGL (Web Graphics Library) is a JavaScript API for rendering high-performance interactive 3D and 2D graphics within any compatible web browser without the use of plug-ins. WebGL does so by introducing an API that closely conforms to OpenGL ES 2.0 that
COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL 0x8C92 Compresses RGBA textures using explicit alpha encoding (useful when alpha transitions are sharp). COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL 0x87EE Compresses RGBA textures using interpolated alpha encoding (useful when alpha transitions are gradient)...