To create an interactable object, you’ll need to create an interactable interface, and to make an interface, you’ll need to create a new C# Script. While you might normally do this by adding a new script as a component, interfaces can’t be attached to game objects, so you’ll need...
Develop once, publish everywhere! Unity is the ultimate tool for video game development, architectural visualizations, and interactive media installations - publish to the web, Windows, OS X, Wii, Xbox 360, and iPhone with many more platforms to come.
Now go to the Hierarchy panel and in the list of GameObjects, you want to drag the cameraunderneaththe main sprite character (Player GameObject). This will make the main sprite character the ‘parent’of the camera. So whenever the Player GameObject moves around the screen, the camera should...
So make sure the Meta layer is selected, choose the stamp tool, choose the red tile, and paint over any object that you want the ninja to collide with. When you’re done it might look like the following: Next, we need to set a property on the tile to flag it so...
So make sure the Meta layer is selected, choose the stamp tool, choose the red tile, and paint over any object that you want the ninja to collide with. When you’re done it might look like the following: Next, we need to set a property on the tile to flag it so we can recognize...
Araycastis a feature in Unity that allows you to determine which objects are intersected by a line cast from a point in a given direction. While this is a fairly efficient way to handle visual detection in a simple way, it doesn't accurately model the way vision works for most entiti...
Each one corresponds not just to a point in your physical form but to a major nerve ganglion and endocrine gland. They don’t exist in bone or flesh. They pulse in the in-between, where your biology, emotions, and beliefs collide. ...
This loop adds a bunch of strings to the_objectsarray; these are the strings displayed in the table view when your application runs. You can change the value ofnumberOfItemsto store more or fewer strings as you see fit. Next, findtableView:cellForRowAtIndexPath:and replace its implementation...
Project Phanto is a Unity reference app, showcasing the latest Presence Platform features, highlighting scene mesh, Scene Model, and Scene API objects Thescene meshis a low-fidelity, high-coverage artifact which describes the boundary between free and occupied space in a room. It is generated au...
controller to use with the Unity game engine. This controller will be powered by an Arduino Uno, though you could use one of themany alternativesout there for this project too. We will also create a basic game where you will use your controller to avoid falling objects and slow down time...