Not every GameObject is going to stick around forever. Discover how to both produce and demolish those extraneous sprites here.
Unity: Fade Out GameObject Many of the fancier effects achievable in Unity have roots in fairly basic operations, and one of the most common is making a GameObject fade in and out of sight. There are a few ways to get this done; we will discuss three of them. 1. Change the GameObjec...
In the URP asset, in Filtering > Opaque Layer Mask, clear the check mark next to the Character Layer. Now Unity does not render the character unless it's behind a GameObject. Add a new Render Objects Renderer Feature, and call it Character. In the Character...
The Root Transform is a projection on the Y plane of the Body Transform and is computed at runtime. At every frame, a change in the Root Transform is computed. This change in transform is then applied to the Game Object to make it move....
Delete the RawImage-blip GameObject from the Hierarchy window. Create a C# script class called Radar containing the following code and add an instance as a scripted component to the RawImage-radar GameObject: using UnityEngine; using UnityEngine.UI; public class Radar : MonoBehaviour { public float...
in Unity 6000.0.23f1 (or higher), create a new project and import Corgi Engine v9.3 via the Package Manager open the MinimalLevel demo scene create an empty game object, position it at -10,-3,0, name it MyTestCharacter create a new empty child game object to the MyTestCharacter node...
Right-click “Explosion” in “Hierarchy” and choose “Delete”. Right-click “Project” panel and choose “Sync MonoDevelop Project” to open MonoDevelop. Load in the editor BombClass.cs and add this code: //right under definition of "ySpeed" public GameObject explosionPrefab; //inside ...
The last task is to teach ObjectPool to work with any objects. IPoolable will not be enough because Instantiate can only create a copy of the object with the gameObject property. We will use Component ; each such object inherits from this class. ...
Delete the previously-made selection (this can be done in Photoshop by pressing the Delete key). The background of the image should be transparent: Save your file in your image editor, and return to Unity. Select the m_card Material in the Project panel. In the Inspector, change its Rend...
Unity provides native support for HMTL5 and JS builds, i.e. you can convert everything inside a Unity project to suitable formats; Unity is the leader in gaming software, as well as VR/AR gaming; Guarantee of problem-free smooth run in any modern browser; ...