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One of the reasons ads are so popular is because it’s easy to add them to a mobile app. You don’t have to think about building complex paid features into your app development process. Ads also make it possible for you to make money despite your app being free. This means more peopl...
bases by integrating our custom App Tracking Transparency handler into your Unity iOS project for your ATT-dependent SDK's without having to write any Objective-C code. ByteSyze also comes with our free analytic and remote config tools for all developers to use in their games. Let's get ...
You can create a framework for iOS, but it’s a touch trickier; if you follow along you’ll learn how to work around the many roadblocks. As you work through this tutorial, you’ll: Build a basic static library project in Xcode Build an app with a dependency on this library project ...
Unity strengths Superior cross-platform support allows you to deploy a game in Unity to Android and iOS simultaneously, with the potential to reach beyond 20+ other platforms. Unity simplifies the ad integration process through its built-in Unity Ads system. ...
Upon completion of the installation process, you can use XCode in your virtual machine to program apps for Mac OS or iOS. You can also download other Mac apps to use on your virtual machine. Build a “Hackintosh” If you don’t have a Mac, you always have the option of building one....
Introduction to Unity IAP Set up and integrating Unity IAP Stores Google Amazon Apple Store iOS, MacOS & tvOS How to Set Up Extensions and Configuration Purchase Receipt Testing Family Sharing Microsoft Store (UWP.md) Implement Custom Store ...
You can create, add, or join projects from the Unity Hub, if they are using Unity Version Control. By the end of this tutorial, you’ll be able to do the following: Use the Unity Hub and enable Unity Version Control for your new projects Invite new team
iOS This allows you to run your game on Apple mobile products. When you build your game, Unity will generate an Xcode project, which you will need to bundle your game to send to the Apple store. You may also want to use an iOS Simulator to test your iPhone and iPad game. Android ...