Voxel Tools for Godot A C++ module for creating volumetric worlds in Godot Engine 4. Features Realtime 3D terrain editable in-game (Unlike a heightmap based terrain, this allows for overhangs, tunnels, and user creation/destruction) Polygon-based: voxels are transformed into chunked meshes to be...
Use saved searches to filter your results more quickly Cancel Create saved search Sign in Sign up Reseting focus {{ message }} ch2pw / godot_voxel Public forked from Zylann/godot_voxel Notifications You must be signed in to change notification settings Fork 0 Star 0 ...
sysujack/godot_voxel 加入Gitee 与超过 1200万 开发者一起发现、参与优秀开源项目,私有仓库也完全免费 :) 免费加入 已有帐号?立即登录 master 分支7 标签0 Cory PetkovsekFix build errors due to Godot macro change48209985年前 335 次提交 doc Update docs ...
Godot 渲染对比全局光照【noGI/VoxelGI/SDFGI】, 视频播放量 1524、弹幕量 1、点赞数 22、投硬币枚数 3、收藏人数 17、转发人数 2, 视频作者 猫咪与魔兽, 作者简介 猫咪与旅行,魔兽世界怀旧,为了艾泽拉斯!,相关视频:Godot 4 游戏引擎的第三人称控制器中文教程,Godot 4
Take voxel color into account in blocky mesher 5年前 streams Fix build errors due to Godot macro change 5年前 terrain Fix mono build warnings 5年前 thirdparty/lz4 Moved lz4 to a thirdparty folder 6年前 util First WIP at paging LOD ...
【含惊艳画面】将我的第三人称射击游戏转移到 Godot 4 / "Penitent"开发日志14 1233 0 02:37 App Godot 4.0 [alpha 4] SDFGI测试 6178 21 03:16 App Godot的3A级别实时场景(附下载) 779 2 13:16 App Godot 4 (Alpha 8) 中的热带岛屿场景【1080P】 2501 0 01:04 App 自制Godot 小游戏 1072 0 ...
voxel tool..voxel tool的官方文档翻译,就B站那个《我的世界》教程用的。昨晚初步上传了机翻版本,后续准备精翻和扩展。有兴趣的可以看一下。github搜godot_voxel_chinese_doc
Voxel module for Godot Engine. Contribute to ch2pw/godot_voxel development by creating an account on GitHub.
Voxel Voxel rendering addon for Godot 4.3. Based on an efficient 2-level DDA algorithm, implemented 100% on the GPU as a fragment shader. This approach allows for good performance and opens up the possibility of making runtime changes to voxels at a relatively low cost. Detailed documentation...
# Version information for the voxel project. # TODO Could not name the file just "version.py" because otherwise `import version` imports the wrong one from Godot... MAJOR = 1 MINOR = 4 PATCH = 0 STATUS = "dev" import os def generate_version_header(): git_hash = get_git_commit_has...