Steps to reproduce In Hyprland wm, launch Godot, open any project, then try to open any window, for example try to add a new node to the scene tree, or open Help ->"about godot". Minimal reproduction project (MRP) May be any project, no one in particular....
Falling Square- A simple mobile game to test your reflex. Flappy Race- A 2D online multiplayer game inspired by Flappy Bird and Mario Kart for desktop and HTML5. Haldric- Official work-in-progress reimplementation of Battle for Wesnoth. ...
edited_scene_root # 添加Control类型节点按钮 for ctl in nodes[gup].items: var ctlBtn:Button = Button.new() ctlBtn.name = "ctlbtn_" + ctl ctlBtn.text = ctl ctlBtn.size_flags_horizontal = SIZE_EXPAND_FILL ctlBtn.connect("pressed",self,"add_ctl_click",[ctlBtn.text]) # 将所有按钮的...
项目-项目设置-Display-Window-Width设置320,Height设置180,运行发现窗口变太小了。 项目-项目设置-Display-Window-Test Width设置1280,Test Height设置720,也就是把运行时窗口变大,这时出现最开始时的样子,这是因为窗口没有拉伸。 项目-项目设置-Display-Window-Stretch-Mode-选2d,运行,画面是1280*720,游戏图像也相...
Support for skinning in 3D skeletons. CameraServer singleton to retrieve images from mobile cameras or webcams as textures. A crosshair is now displayed when using freelook in the 3D editor. Project camera override button at the top of the 2D and 3D editors. When enabled, the editor viewport...
Add indicator for StringName properties [99] 加上类型提示 Fixed Subtract blend mode of Forward+ and Mobile renderers [100] Subtract blend mode 修复,适应godot3,但是合到godot4.1 Fix shader editor crash [101] shader包括shader编辑器的小问题 [3.x] Add audio/general/text_to_speech project setting...
Support for skinning in 3D skeletons. CameraServer singleton to retrieve images from mobile cameras or webcams as textures. A crosshair is now displayed when using freelook in the 3D editor. Project camera override button at the top of the 2D and 3D editors. When enabled, the editor viewport...
This issue affects both desktop and mobile PCs running either UHD 620 or 630, if any of them run the 24.20.100.6136. Reverting the driver always works. All of our units are Dell units, but I doubt this would make any difference. Using either the original Intel or packaged Dell...
This issue affects both desktop and mobile PCs running either UHD 620 or 630, if any of them run the 24.20.100.6136. Reverting the driver always works. All of our units are Dell units, but I doubt this would make any difference. Using either the original Intel or pa...
My current workaround is to store the previous window size (before going fullscreen) and restore it manually after leaving fullscreen: if new_window_mode == DisplayServer.WINDOW_MODE_WINDOWED: DisplayServer.window_set_size(previous_window_size) You still see a short glitch as the window fixes...