set("display/window/size/viewport_height", 240) Run Code Online (Sandbox Code Playgroud) 但对于你的代码运行的时间来说,已经太晚了。您可以获取窗口并设置大小,如下所示: get_window().size = Vector2(320, 240) Run Code Online (Sandbox Code Playgroud) 或者视口: get_viewport().size = ...
extendsArea2Dsignalhit#自定义hit信号,碰撞时候发出#export将会让变量也在编辑器中显示exportvarspeed=400# 设置速度.varscreen_size# 窗口大小.#进入该场景即触发 _ready()func_ready():screen_size=get_viewport_rect().size#查找窗口hide()#默认开始时隐藏Player#空闲处理func_process(delta)://计算移动向量var...
Android screen output from gdscript: Android console output from the plugin: Steps to reproduce Run the reproduction project on Android hardware via remote debugging. Use adb logcat godot:I godot-test:D *:S to see the console output. 'godot-test' show output from the plugin's point of view...
tileset合并的时候texture_region_size会太小,所以崩溃 Fix typo in OpenXR pose orientation check[22] 一个typo,xyy改成xyz Bump the target SDK version to 33 (Android 13)[23] 依赖更新 Don't allow selecting nodes without owner[24] 如题, not selectable Do not clamp non-embedded window size to ...
file size: 132.8 MB filename: Godot_v4.4.1-stable_macos.universal.zip 8screenshots: main category: Developer Tools developer: Juan Linietsky and Ariel Manzur visit homepage Click to load comments This enables Disqus, Inc. to process some of your data.Disqus privacy policy...
This is an Android AdMob plugin for Godot Engine (https://github.com/okamstudio/godot) 3.2.2 or higher. For Godot < 3.2 or iOS support you can use theold module. Currently, this plugin supports: Banner Interstitial Rewarded Video
GATT - Godot Autotile Texture Templater- A tool for generating 2x2 and 3x3 autotile tilesets in whichever size and colour needed. Godello- A Trello-like kanban board application made with Godot. A proof of concept for complex non-game applications with Godot, as well real-time online inter...
Screenshot for Godot Game Engine Top Downloads In Utilities & Editors Xpadder (Last freeware version) 5.7 [ 2022-12-03 08:48:13 | Size Varies | Freeware | 11|10|8|7 | 5 ] Xpadder simulates keypresses and mouse movements using a gamepad. Program is now buy only. This is the last ...
[GodotQ&A] How can i show touch screenbuttons only on android devices? 5. 为什么tilemap会闪烁 Open issue, 把quadrant size 设为1就不闪了 [GithubIssue] Tilemap/draw_rect random flickering with Nvidia drivers 6. windows平台的导出exe图标设置没有效果 ...
我们从viewport获取的viewportTexure的大小其实就是viewport的大小(size)所以在SCREEN_UV截取的时候,就会产生偏差问题,解决的方法很简单,就是让viewportTexure和屏幕的长宽比例一致这样就完美了:而问题又来了,在屏幕缩放的时候,该怎么办:(1)在项目设置中将画面设置保持长宽比例(2)用脚本检测屏幕大小,并按照一定比例设置...