这个函数的作用是取出GL_MODELVIEW_MATRIX,然后存储在mat这个矩阵中,用于逆变换等。
压栈,或者用显示列表保存
glGetTexGen 函式 glGetTexImage glGetTexLevelParameter 函式 glGetTexParameter 函式 glHint glIndex 函式 glIndexMask glIndexPointer glInitNames glInterleavedArrays glIsEnabled glIsList glIsTexture glLight 函式 glLightModel 函式 glLineStipple glLineWidth glListBase glLoadIdentity glLoadMatrix 函式 glLoadName ...
protectedfloat[]getProjectionAsFloat(GL gl){ floatprojection[]=newfloat[16]; gl.glGetFloatv(GLMatrixFunc.GL_PROJECTION_MATRIX,projection,0); returnprojection; } 代码示例来源:origin: jzy3d/jzy3d-api protectedfloat[]getModelViewAsFloat(GL gl){ floatmodelview[]=newfloat[16]; gl.glGetFloatv(GLMat...
GL_MAX_MODELVIEW_STACK_DEPTHTheparamsparameter returns one value: the maximum supported depth of the modelview matrix stack. SeeglPushMatrix. GL_MAX_NAME_STACK_DEPTHTheparamsparameter returns one value: the maximum supported depth of the selection name stack. SeeglPushName. ...
func glLoadPaletteFromModelViewMatrixOES()Deprecated func glLogicOp(GLenum)Deprecated func glMapBufferOES(GLenum, GLenum) -> UnsafeMutableRawPointer! func glMapBufferRange(GLenum, GLintptr, GLsizeiptr, GLbitfield) -> UnsafeMutableRawPointer!Deprecated func glMapBufferRangeEXT(GLenum, GLintptr, GLsi...
glMatrixMode(GL_MODELVIEW);#ifdefDO_OWN_MATRIX_MATHfloatmv[16]; setIdentityM(mv,0); rotateM(mv,-90,1,0,0);// put Z going uprotateM(mv,90,0,0,1);// put Z going uprotateM(mv, -r_refdef.viewangles[2],1,0,0); rotateM(mv, -r_refdef.viewangles[0],0,1,0); ...
2009-09-25 16:03 −在opengl中,视图和模型变换是在一个矩阵中进行控制的,这个矩阵就是GL_MODELVIEW_MATRIX,可以使用glGetFloatv函数来获取这个矩阵,而我们所要使用glTranslate*, glRotate*,glScale* 等操作均最后反映到这个矩阵的变化中,所以了解这个矩阵的构造对... ...
glGetTexGen 函式 glGetTexImage glGetTexLevelParameter 函式 glGetTexParameter 函式 glHint glIndex 函式 glIndexMask glIndexPointer glInitNames glInterleavedArrays glIsEnabled glIsList glIsTexture glLight 函式 glLightModel 函式 glLineStipple glLineWidth glListBase glLoadIdentity glLoadMatrix 函式 glLoadName ...
glGetTexGen 函式 glGetTexImage glGetTexLevelParameter 函式 glGetTexParameter 函式 glHint glIndex 函式 glIndexMask glIndexPointer glInitNames glInterleavedArrays glIsEnabled glIsList glIsTexture glLight 函式 glLightModel 函式 glLineStipple glLineWidth glListBase glLoadIdentity glLoadMatrix 函式 glLoadName ...