let a_position = gl.getAttribLocation(gl.program, 'a_position'); gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0); gl.enableVertexAttribArray(a_position); return 3; }
GlArrayBuffer GlArrayBufferBinding GlBlendDst GlBlendSrc GlBufferAccess GlBufferSize GlBufferUsage GlClientActiveTexture GlClipPlane0 GlClipPlane1 GlClipPlane2 GlClipPlane3 GlClipPlane4 GlClipPlane5 GlColorArrayBufferBinding GlColorArrayPointer GlColorArraySize GlColorArrayStride GlColorArrayType GlColorClearValue...
GLDebugHelper GLES10 GLES10Ext GLES11 GLES11Ext GLES20 GLES20 建構函式 欄位 GlActiveAttributeMaxLength GlActiveAttributes GlActiveUniformMaxLength GlActiveUniforms GlAliasedLineWidthRange GlAliasedPointSizeRange GlAlpha GlAlphaBits GlAlways GlArrayBuffer GlArrayBufferBinding GlAttachedShaders GlBack GlBlend...
Visual Basic.NET使你可以在你的代码中使用隐性后绑定;VisualBasic.NET编译器调用helper 方法,使用Reflec...
[Android.Runtime.Register("GL_ELEMENT_ARRAY_BUFFER")] public const int GlElementArrayBuffer = 34963; 字段值 Value = 34963 Int32 属性 RegisterAttribute 注解 本页的某些部分是根据 Android 开放源代码项目创建和共享的工作进行的修改,并根据 Creative Commons 2.5 属性许可证中所述的术语使用。 适...
程序创建完之后,我们需要需要对着色器进行动态控制才能达到我们所需要的功能。(如不知道怎么创建WebGL,...
voidBindOpenGLBuffer<GL_ARRAY_BUFFER>(GLContext & context, GLuint buffer) { context.BindArrayBuffer(buffer); } 开发者ID:Ant2i,项目名称:FRE4,代码行数:4,代码来源:OpenGLBuffers.cpp 注:本文中的GLContext::BindArrayBuffer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选...
} } pGLState.bindArrayBuffer(this.mHardwareBufferID);if(this.mDirtyOnHardware) {this.onBufferData();this.mDirtyOnHardware =false; } } org.andengine.opengl.util.GLState.bindArrayBuffer方法示例由纯净天空License;未经允许,请勿转载。
Now I have texture2D(as per my knowledge) in webgl to do so, but not getting any idea of where to start . I also having the ArrayBuffer with me , only thing is using Texture2D I want to render it slowly ,line by line. I am ready to go for any js libraries ,if they are sati...
[Android.Runtime.Register("GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES")]publicconstintGlPointSizeArrayBufferBindingOes =35743; Field Value Value = 35743 Int32 Implements GlAddGlAliasedLineWidthRangeGlAliasedPointSizeRangeGlAlphaGlAlphaBitsGlAlphaTestGlAlwaysGlAmbientGlAmbientAndDiffuseGlAndGlAndInvertedGlAndRevers...